Allaria Untara by JerryStarman

Species
Twi'lek
Career
Sentinel
Specializations
Shadow/Ataru Striker
System
Force and Destiny

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) X 2
Discipline (Will) 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2 +1 Blue
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Double Bladed Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Linked 1, Sunder, Unwieldy 3
Damage
6
Critical
2
Holdout Blaster
Range
Short
Skill
Ranged: Light
One Setback Die When Searching, Stun Setting
Damage
5
Critical
4

0
145
60
3/8

Weapons & Armor

Concealing Robes
Double Bladed Lightsaber
Holdout Blaster

Personal Gear

Comlink
Jedi Utility Belt
2x Dataspike
Pazaak Deck
Cinnamon sticks

Assets & Resources

60 Credits

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Code Breaker 1 FAD 94 Remove ■ from checks to break codes or communication per rank, remove 1 level of difficulty
Anatomy Lessons 1 FAD 94 After a successful attack spend a fate point to increase the damage = int
Sleight of Mind 2 FAD 94 Add □ to all Stealth checks unless the opposition is immune to Force powers.
Well Rounded 1 FAD 94 Choose any 2 skills. They permanently become career skills
Reflect 2 FAD 87 When hit by a ranged attack suffer 3 strain to reduce the damage by 2 plus ranks in reflect
Parry 1 FAD 87 When hit by a melee attack suffer 3 Strain to reduce the damage by 2 + ranks in parry
Ataru Striker 1 FAD 87 Use Agility for Lightsaber checks
Jump Up 1 FAD 87 Stand up from prone or sitting as an incidental action
Now You See Me 1 FAD 94 Once per session make a hard deception check to make up to cunning number of targets forget about you
Master of Shadows 1 FAD 94 Suffer 2 Strain to decrease the difficulty of the next Stealth or Skulduggery check by 1
Dodge 1 FAD 94 When target by an attack suffer up to rank Strain up to ranks to increase the difficulty to hit you by the same

Force Powers

Force Rating
2
Power
Heal/Harm
Description
The Force user bolsters his ally with renewed vigor or saps his foe of vital energy.
Heal (light side Force user only): Spend 3 (Force) to heal a number of wounds equal to Intellect from an engaged living creature (including user).
Harm: Spend 3 (Force) to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 Conflict.
Upgrade Effect
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule Force): When guiding and shaping thoughts, only (Darkside Force) generated from # may be used to generate negative emotions such as rage, fear,
and hatred. Only generated from (Lightside Force) may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as
confusion can be created from generated from either (Dark or Light Force)
The character may spend 3 to stress the mind of one living target he is engaged with, inflicting I strain
Upgrade Effect
Control: Emotion/Belief

Background

Motivation

Morality

Description

Other Notes

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