|
Resolve |
1 |
|
When involuntarily suffering strain, suffer 1 less strain per rank of resolve to the minimum of 1 |
|
Grit |
2 |
|
Gain +1 strain threshold |
|
Powerful Blast |
2 |
|
Increase Blast damage dealt by explosives, explosive weapons, and grenades by 1 per rank of Powerful Blast |
|
Rapid Recovery |
3 |
|
When recovering strain after an encounter, recover 1 additional strain per rank of rapid recovery |
|
Powerful Blast |
4 |
|
Increase Blast damage dealt by explosives, explosive weapons, and grenades by 1 per rank of powerful blast |
|
Selective Detonation |
4 |
|
When using any weapon with the blast quality, spend advantage to exclude 1 target that would normally be affected by the explosion. May not exceed ranks in selective detonation. |
|
Basic Move Power |
1 |
|
The force user can move small objects via the power of the force. The user may spend force dice to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range. |
|
Range |
1 |
|
Spend force die to increase power's range by a number of range bands equal to the range upgrades purchased. |
|
Selective Detonation |
5 |
|
When using any weapon with the blast quality, spend advantage to exclude 1 target that would normally be affected by the explosion. May not exceed ranks in selective detonation. |