System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
X |
1 |
|
|
Coercion (Will) |
X |
0 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
|
1 |
|
|
Coordination (Ag) |
|
0 |
|
|
Deception (Cun) |
|
0 |
|
|
Discipline (Will) |
X |
1 |
|
|
Leadership (Pr) |
|
0 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
|
0 |
|
|
Negotiation (Pr) |
|
0 |
|
|
Perception (Cun) |
X |
0 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
0 |
|
|
Streetwise (Cun) |
|
0 |
|
|
Survival (Cun) |
X |
0 |
|
|
Vigilance (Will) |
X |
1 |
|
|
Brawl (Br) |
|
0 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Br) |
|
0 |
|
|
Melee (Br) |
|
0 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
|
0 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
|
0 |
|
|
Knowledge: Lore (Int) |
X |
1 |
|
|
Knowledge: Outer Rim (Int) |
X |
1 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
0 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
Ashla Staff |
Range
Engaged |
Skill
Melee |
|
While wielding this staff, a character may spend 3 strain to add 1 light force result to the results of a force power check
|
Damage
+2 |
Critical
3 |
Weapons & Armor
Corellian Arms 'Storm' Charge Suit - Soak 2, Enc 3 (8 strain damage on melee despair if 2 setbacks then disoriented as well)
Ashla Staff - Enc 4
Adverse Environmental Gear - Soak 1, Enc 2, HP 1
Personal Gear
Backpack - +4 Enc
Utility Belt - +1 Enc
5x Stimpack
Fusion Lantern - 2 Enc
Comlink
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Uncanny Reactions (1) |
1 |
FaD Core 83 |
Add 1 Boost per rank of Uncanny Reactions to all Vigilance checks |
Keen Eyed |
1 |
Fad Core 83 |
Remove 1 Setback per rank of Keen Eyed from perception and vigilance checks. Decrease time by half to search an area. |
Rapid Reactions |
1 |
Fad Core 83 |
Suffer a number ofadd an equal amount of successes to strain to initiative checks. Strain suffered cannot exceed ranks. |
Sense Danger |
1 |
Fad Core 83 |
Once per session remove 2 Setback from any one check |
Force rating +1 |
2 |
Fad Core 89 |
+1 Force rating |
Sense Advantage |
1 |
Fad Core 89 |
One per session may add 2 Setback to an npc's skill check |
The force is my ally |
1 |
Fad Core 89 |
Once per session may suffer 2 strain to perform a Force power action as a maneuver |
Natural Mystic |
1 |
Fad Core 89 |
Once per session may retool one force power check |
Force Powers
Power
Sense
Description
The force user can sense the Force interacting with the world around him.
The user may spend one pip to sense all living things within short range (including sentient and non-sentient creatures)
The user may spend one pip to sense the current emotional state of one living target with whom he is engaged.
Power
Foresee
Description
Power
Protect/Unleash
Description
Morality
Strength - Mercy
Weakness - Weakness
Morality - 50
Description
Obligation 10 (Oath) - Never harm an innocent
Conflict - 2
Other Notes
Jaador Keep - Strong Artifacts