VOU-19 by Zergonomic

Species
Droid
Career
Engineer
Specializations
Mechanic
System
Age of Rebellion

5
Threshold 13
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
2
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 3
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun
Damage
7
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6 Limited Ammo 1
Damage
8
Critical
4

0
325
275

Weapons & Armor

Heavy Blaster Pistol x 1
Frag Grenade x 5
Stun Grenade x 5
Laminate Armor

Personal Gear

Cybernetics:
- Appraiser's Eye
- Implanted Cyberjack
- Multi-Tool Hand

Assets & Resources

STARTING EXP BREAKDOWN

Agility 1->2 = 20
Intellect 1->3 = 50
Cunning 1->2 = 20
Willpower 1->2 = 20

Computers 1->3 = 25
Mechanics 1->3 = 25
Perception 1->2 = 10
Skulld. 1->2 = 10
Stealth 1->2 = 10
R (Light) 1->3 = 25
Kn.(Edu) 1->3 = 25

Gearhead = 5
Redundant Sytems = 10
Solid Repairs = 10
Enduring = 15
Bad Motivator = 15
Toughened = 15
Solid Repairs = 15


Starting Exp = 175
Heroic Exp = 150

Starting Money Breakdown:

Heavy Blaster Pistol x 1 = 700
Frag Grenade x 5 = 250
Stun Grenade x 5 = 375
Laminate Armor = 2500 Appraiser's Eye = 700
Implanted Cyberjack = 3750
Multi-Tool Hand = 650

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 2 AoR 85 +1 Soak Per Rank
Gearhead 2 AoR 85 Remove one setback die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems 1 AoR 85 Once per session, may take a Redundant Systems action; make an Easy (One Difficulty) Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Solid Repairs 1 Aor 85 When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank of Solid Repairs.
Bad Motivator 1 AoR 85 Once per session, may take a Bad Motivator action; make a Hard ( + 4/ 4}) Mechanics check to cause one targeted device to spontaneously fail.
Toughened 1 AoR 85 Gain +2 Wound Threshold

Background

Motivation

My motivation is progress

Duties

My duty is Counter-Intelligence

20 Duty

Description

Other Notes

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