Inquisitor by ColdWater

Species
Human
Career
Inquisitor
Specializations
Nemesis, The Assassin
System
Force and Destiny

0
Threshold 25
Current 0
Threshold 23
Current 0
Ranged 0
Melee 0

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Characteristics

5
3
3
2
4
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 3
Deception (Cun) 3
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 4
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 2
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 4
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 2
Knowledge: Education (Int) 2
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 2
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 2
Knowledge: Xenology (Int) 2

Attacks

Lightsaber
Range
Engaged
Skill
Brawl
Breach 1, Sunder
Damage
6
Critical
2

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Crippling Blow 1 FAD, 419 The Inquisitor increases the difficulty of his next combat check by one. If the check deals damage, the target suffers 1 strain whenever they move for the remainder of the encounter.
Drive Back 1 FAD, 419--420 The Inquisitor may spend Triumph or 3 Advantage on a missed brawl, Melee, or Lightsaber combat check to force his target to make a move maneuver in a direction of the Inquisitor's Choice.
Terrifying 1 FAD, 420 At the beginning of an encounter, each of the Inquisitor's Enemies bust make a Hard (x3) Fear Check (see page 326)

Force Powers

Force Rating
3
Power
Unleash
Description
The Inquisitor makes a Force Power check targeting one enemy at short range, and rolls a ranged attack as part of the pool, using an average (2) Discipline check instead of normal difficulty. If the check is successful and generates 2 Force, the attack deals damage equal to the Inquisitor's Willpower with a critical rating of 4, dealing 1 additional damage per success.

He may activate all of these upgrades multiple times.
Upgrade Effect
Range Spend Force to increase the range by one range band,
Extra Damage Spend Force to cause the attack to deal 3 additional damage.
Additional Target Spend force to target one additional target within range

Background

Motivation

Morality

Description

Other Notes

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