Breaker (BX-1344) by Gotmilk74

Species
Droid
Career
Soldier
Specializations
Commando
System
Age of Rebellion

5
Threshold 15
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
1
2
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

E-5 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3
Vibrosword
Range
Engaged
Skill
Defensive 1, Pierce 2, Vicious 1
Damage
+2
Critical
2

0
175
0
5 / 8

Weapons & Armor

Concealing Robes Enc 0 (1) HP 0
*Add 1 setback die to an opponent attempting to identify the wearer.

E-5 Blaster Rifle Enc 2 HP 2
*when damaged, suffers one additional step of damage. A despair or 3 threat results cause weapon overheat; damaging the weapon and dealing 2 wounds to an organic wielder.

Vibrosword Enc 3 HP 3

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Enduring 1 Soak +1
Point Blank 1 Add 1 damage per rank of Point Blank to one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at Short range or Engaged.
Strong Arm 1 Treat thrown weapons as if they had 1 greater Range
Feral Strength 1 Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
Toughened 1 Gain +2 Wound Threshold
Physical Training 1 Add 1 boost die per rank of Physical Training to all Athletics and Resilience checks.
Durable 1 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.

Background

This droid has been on the run ever since the breakup of the Separatist Alliance.

Motivation

Connections

No One: This PC is all alone in the galaxy. Whether he is just a loner or has lost everyone in a catastrophic Imperial attack, he has decided to join the Rebellion because he has nothing left to lose.

Duties

Duty: 0 (-5)

Sabotage: The largets and most powerful military force in the history of the galaxy is also the most vulnerable to acts of destruction and asset denial. The character is focused on disrupting Imperial operations in any way possible, whether it's the manufacture of weapons, troop movements, supply shipments, banking systems, or any other key operation, in order to make the Empire act more slowly and less capably. Truly showy acts of destruction also work to erode a population's will to support the Empire, or so the PC often believes (though the Alliance expressly forbids actual acts of terrorism).

Description

BX Commando Droid

Other Notes

Image Source: https://www.nexusmods.com/starwarsbattlefront22017/mods/top/?offset=786

Special Abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).

Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.

Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.

Logs:

50 XP for Brawn +2
50 XP for Agility +2
20 XP for Cunning +1

5 XP for Point Blank (Commando)
10 XP for Strong Arm (Commando)
15 XP for Feral Strength (Commando)
5 XP for Toughened (Commando)
10 XP for Physical Training (Commando)
10 XP for Durable (Commando)

Credits

600 Credits for E5 Blaster Rifle

750 Credits for Vibrosword

150 Credits for Concealing Robes

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