Praxus May'Salkiriiss by Praxus

Species
Human [Mandalorian]
Career
Guardian
Specializations
Warden, Investigator
System
Force and Destiny

6
Threshold 18
Current 3
Threshold 14
Current 7
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
2
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 2
Perception (Cun) X 1 +1 Boost -1 setback
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 1
Stealth (Ag) X 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 2
Melee (Br) X 1
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Stun Baton
Range
Engaged
Skill
Melee
Disorient 2, Stun Damage
Damage
5
Critical
6A
Ghostfire Saber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Standard Crystal [Shadowsheath, hilt masking kit]
Damage
6
Critical
2A
TT24 Holdout Pistol
Range
Medium
Skill
Ranged: Light
Quick Draw. +1 Difficulty to range beyond short
Damage
6
Critical
3A
Explorer's Knife
Range
Engaged
Skill
Melee
+1A to All Survival Checks, Vicious 1
Damage
4
Critical
3A
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown, Stun Setting
Damage
3
Critical
5A
Snap Baton
Range
Engaged
Skill
Melee
Disorient 2
Damage
4
Critical
4A

10
425
21054
11/13

Weapons & Armor

--== Armor ==--
Nomad Greatcoat - Half Body, Soak 1
Reduces difficulty of Resilience checks made to resist the effects of extreme cold by 1
Removes 1 Setback added to checks due to extreme cold
NOTE: Worn over catch vest. No bonus from armor.
_________________
Custom Armor [Made by D1C3]
Full Body, Sealable, Superior
Soak 2, Defense 1, Hardpoints 6
Mods: Superior Customization, Armor Insert.
_________________
Catch Vest / Pants
Soak 1. 2 vs Energy Weapons.
_________________
--== Weapons ==--
Stun Baton, Lightsaber [Ilum Crystal], TT24 Holdout Blaster [Filed front sight], Explorer's Knife, Snap Baton.
_________________
--== Gear ==--
Glow Rod, Binders, Extra Reload, Mem-stik x3, Model 58 Concealment Holster. , Lockpicking Tools, Harmonica, Mk3 Modular Backpack [Accessory Pouch], Data Goggles, Datapad, Utility Belt, Spacers Duffel, Stimpack x3, Med-Aid Patch x5, Forensics Investigation Kit, Comlink [Handheld]

Personal Gear

Standard Handheld Comlink, 2 Chance Cubes, Glow Rod, survivalist mess kit, Binders, Extra Reload, 3 Mem Sticks, Model 58 Concealment Holster [+1 setback to detect concealed weapon], Lock pick Tools, Musical Instrument [Space Harmonica], Mk. 3 Modular Backpack [+3 Encumbrance Threshold], Data Goggles, Datapad. Wallet, Totally Legitimate ID, Local coffee shop punch card [3/5 punches]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Keeping the Peace: 27 Gain +2 Wound Threshold
Grit 1 Keeping the Peace: 27 Gain +1 Strain Threshold
Confidence 1 Keeping the Peace: 27 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Precision Strike 1 Keeping the Peace: 27 When this character inflicts a Critical Injury with a Brawl. Melee, or Lightsaber weapon. may suffer 1 strain to change the result to any Easy Critical Injury result.
Sense Advantage 1 Keeping the Peace: 27 Once per session, add 2 Setback dice to 1 NPC Skill check
Keen Eyed 1 Endless Vigil: 25 Remove 1 Setback from Perception and Vigilance checks. Decrease time to search a specific area by half.
Uncanny Senses 1 Endless Vigil: 25 Add 1 Boost die per rank of uncanny Senses to all Perception checks
Street Smarts 2 Endless Vigil: 25 Remove 2 Setback dice from Streetwise and Knowledge [Underworld] Checks.
Reconstruct The Scene 1 Endless Vigil: 25 Make a Hard [3 Difficulty] Perception check to identify the physical characteristics of a person present at the scene within 24 hours.
Clever Solution 1 Endless Vigil: 25 Once per session, Make one skill check using cunning rather than the characteristic linked to that skill.
Sense the Scene 1 Endless Vigil: 25 Hard [3 Difficulty] perception check, add force rating dice. Spend one force point to identify the emotional characteristics of one person involved in the crime
Force Rating 1 Gain +1 Force Rating

Force Powers

Force Rating
2
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.

The user may spend 2 force points to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance

The user may spend 1 Force Point and succeed at an Average (♦♦) Vigilance check (oi opposed Vigilance vs. Discipline check) to see through illusions
Upgrade Effect
Power
Sense
Description
The Force user can sense the Force interacting with the world around him.

The user may spend 1 Force Point to sense all living things within short range (including sentient and non-sentient beings).

The user may spend 1 Force Point to sense the current emotional state of one living target at engaged range.
Upgrade Effect
Control: Sense Thoughts Spend 1 Force Point to sense the current thoughts of one living target at short range
Range Spend 1 force point to to increase range equal to range upgrades purchased
Power
Misdirect
Description
The Force User creates illusions to fool those around him.

The user may spend 1 Force point to make a target at up to short range unable to perceive a chosen person or object with silhouette 1 or smaller. Until the beginning of the users next turn, the target cannot see or sense the hidden person or object.
Upgrade Effect
Power
Battle Meditation
Description
The Force User directs allies in battle, making them more effective as a coordinated unit.

The user may spend 1 force point to add one automatic succest to all checks made by a number of engaged friendly targets up to his presence before the end of his next turn. If Dark side force points were used, reduce each targets willpower by 1 [min 1] until the end of the encounter.
Upgrade Effect
Range Spend 1 force point to to increase range equal to range upgrades purchased
Range Spend 1 force point to to increase range equal to range upgrades purchased

Background

About his childhood, Praxus knew little. Born to middling successful parents, The boy began to see his force powers manifest around his fifth birthday. The display was, thankfully, only seen by a very few individuals. Fearful of what others might think, the family contacted the Jedi Council. Whisked away by Jedi Master Gumino Gero, a Human from Chandrillla, the master trained the padawan. For a number of years, things were going great.

The war happened, and soon after, order 66.

Off planet at the time, the young Jedi was able to avoid the purge. The war had made the man cautious, and so throughout his travels, he'd set himself small dead drops, little caches, and set up contacts. One such contact, an expert slicer by the name of Gavin Raan, managed to hide Praxus. With skill befitting one of excellent talent, Gavin managed to successfully fake the death of the hiding Jedi, forging for him a new identity and background. Since the purge, and his death, the Jedi blended in with his people on Mandalore. Always good at finding things, Praxus worked his way as a private investigator in the less savory areas of his home planet, earning his living,

Gavin, however, was an old man. Being a slicer is not without risk. One job turned out to be a very well made setup, and when he was too slow to escape, the criminals who'd set up the trap had sent men to kill him. Only having found one so far, Praxus managed to extract a name. The one who ordered the hit.

Actual Cannibal Shia LeBeouf [will make up a better name later. Totally a placeholder unless it's funny enough to keep]

Motivation

Find the man who killed his friend, and bring him to justice in whatever form that justice might take.

Morality

Reason / Apathy: 50

Responsibility: 20

Description

Praxus is 201 cm Tall, of medium build on the heavier side. His eyes are grey and his skin is on the pale side. Weighing in at 100kg, his size alone getting him into more than a few fights. As a result, he has a couple facial scars. His nose is slightly crooked from a break once that didn't quite heal right. He shifts every so often from mutton chops, to mutton chops with a mustache, and full beard. His hair is black and usually kept short.

Other Notes

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