Weapons & Armor
Environmental Bastion Armor: 5 Soak, 3 defense, damage immunity to Cold, Fire, Sonic, Poison, Mind Effects
Ranged thing: add 1 blue die for ranged attacks
Lightsaber Hilt:
7 + 1 dmg from the hilt
Two-handed (+1 dmg, 2 encumbrance)
Personalized design (+1success)
Crossguard
+2 dmg
-1 crit
Sonic scope:
Shoot through walls
+2 precise aim (suffer up to 2
strain to remove 2 setback from
defense and add 1 boost)
+1 cool
+1 Vigilance
Custom Grip
-1 Setback
+1 Accurate
Old armor:Mandolorian Armor: 2 defense, 2 soak, 5 hardpoints
Verpine Droid Disruptor
damage: 20 ion
Accurate: 2
ranged heavy
crit: 4
long range
Personal Gear
Adrenaline Belt - 2+ blue to coordination
Custom grip: remove 1 setback, accurate 1
Precise Aim from sonic scope: shoot through walls, suffer 2 strain and use manuver to remove 2 defense
+1 to cool, vigilance, 2 precise aim talents
Heavy sniper shots:
-1 setback
+3 accurate
+2 precise aim
+1 cool
+1 vigilance
Shoot through walls
Lightsaber:
Breach 1
-1 Setback
+1 Success