Age of Rebellion
| Threshold | 16 |
| Current | 0 |
| Threshold | 19 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | +2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 1 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 1 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 3 | +1 boost | |
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | +1 | |
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 2 | ||
| Resilience (Br) | X | 0 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | +1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| X-30 Lancers (Paired) |
RangeLong |
SkillRanged: Light |
|
| Accurate 2, Pierce 4, -1 setback |
Damage8 |
Critical4 |
|
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 2, Pierce 1, -1 setback |
Damage+1 |
Critical3 |
|
| Lightsaber Pike |
RangeEngaged |
SkillLightsaber |
|
| Breach 1, Cumbersome 3, Defensive 1, Sunder |
Damage6 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Dedication (Hotshot) | 1 | Agility 4 | |
| Dedication (Rigger) | 1 | Cunning 3 | |
| Grit | 5 | Rigger x1 Hotshot x4 | +1 Strain cap |
| Toughened | 2 | Rigger x2 | +2 Wound cap |
| High-G Training | 3 | Hotshot | When a ship/vehicle piloted by Moss would take System Strain, may suffer strain up to ranks in Hi-G (3) instead of the ship. |
| Second Chances | 2 | Hotshot | Once per encounter, choose up to 2 positive dice and reroll them |
| Skilled Jockey | 1 | Hotshot | Remove [1 Setback] per rank from all Piloting checks |
| Dead to Rights (+Improved) | Hotshot | May flip 1 D point to add Agility stat (4) to successful hit from starship weapons | |
| Intense Presence | Hotshot | Flip 1 D point to recover strain equal to Presence stat (2) | |
| Showboat | Hotshot | When making a check in a starship/vehicle, may suffer 2 strain: Add a triumph if Moss succeeds, or a despair if he fails. | |
| Black Market Contacts | 2 | Rigger | When purchasing illegal goods, may reduce rarity by 1 per rank, increasing price by 50% per reduction |
| Gearhead | 1 | Rigger | Remove 1 setback per rank from mechanics checks. Halve the credit cost to mod attachments. |
| Signature Vehicle | Rigger | Choose one starship or vehicle Silh 3 or less. Upgrade all mechanics checks on this vehicle once, and all sorts of other insanely broken shit later on. | |
| Fancy Paint Job | Rigger | Charm/Deception/Negotiation checks upgraded once in the presence of Moss' signature vehicle. | |
| Quick Strike | 2 | Gunslinger (5, 10) | Add a boost to combat checks against targets that haven't acted yet in an encounter. |
| Rapid Reaction | 2 | Gunslinger (5) | Suffer strain up to ranks in Rapid Reaction to add an equal number of success to initiative checks. |
| Quick Draw | Gunslinger 5 | Once per round as an incidental may holster or draw a weapon or item. | |
| Dodge | 1 | Gunslinger (15) | When targeted by annattack, may suffer strain up to ranks in dodge to yograde attack dif that many imes |
| Call 'Em | 1 | Gunslinger | Pewpew cowboy shit |