Irvin Moss by TurboLover

Species
Morellian (Gank)
Career
Ace
Specializations
Hotshot, Rigger, Gunslinger
System
Age of Rebellion

5
Threshold 16
Current 0
Threshold 19
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
4
2
3
4
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0 +2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3 +1 boost
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0 +1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 2
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0 +1
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

X-30 Lancers (Paired)
Range
Long
Skill
Ranged: Light
Accurate 2, Pierce 4, -1 setback
Damage
8
Critical
4
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 2, Pierce 1, -1 setback
Damage
+1
Critical
3
Lightsaber Pike
Range
Engaged
Skill
Lightsaber
Breach 1, Cumbersome 3, Defensive 1, Sunder
Damage
6
Critical
2

25
495
7/11

Weapons & Armor

○ CF-series naval flight suit (worn)
HP 1/2

-Includes built-in respirator + comlink.
-Remove 1 setback dice from piloting checks added due to danger or stress of the action.

Attachments:
-In-helmet Scanner

+Counts as a GP scanner for a HUD.

+Remove 1 setback die from darkness or lack of visibility.

+Allow the detection of heat sources up to medium range.
==========================
○ Exoframe Armor (Worn)
Includes standard vision enhancements and comlink.

HP 2/3

Attachments:
-Strength Enhancement System.

+1 BR.

Modified: +2 Athletics

===========================
○ X-30 Lancer Precision Blaster Pistols [1 Enc/e]
HP 0/3

-Paired
Triggering dual weapon hit only costs 1 advantage.

-Custom Grip (Modified)
Remove a setback from all checks Moss makes with this weapon. All others add 2.

Accurate +1

-Blaster Actuating Module

Add a setback to all checks with this weapon.

Damage +3
Pierce +2
======================

○ M8 combat knife [1 enc]

-Custom Grip (Modified)
Remove a setback from all checks Moss makes with this weapon. All others add 2.

Accurate +1
======================
○ Dragoon cavalry blaster (Enc 1)

Electronic sighting system (modified)
Accurate +1, may aim at S range as an incidental once a round

Set Trigger (Modified)
Add a success to the first strike with this weapon each encounter

Forearm Grip (Modified)
Accurate +1

======================
○ Lightsaber Pike (Green)
Enc 3 / HP3
======================
Stun Grenade x6 (1 on person)
Ion Grenade x5 (0 on person)

Personal Gear

○ Custom Tool Kit (in carrier)

-Add a boost to all checks Moss makes with his tool kit.

-All others add a setback.
==========================
○ Load Bearing Gear w/ 2x Belt Pouch

-Enc +3

-May carry up to 4 enc 0 items and draw them as an incidental.
===========================

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Assets & Resources

○ Compartmentalized tool carrier (in repair bay)
-Enc +6

-Cumbersome 2

(Reflavored Imp Army pack)

4x Stimpack (in belt pouch)

25x doses Booster Blue (Hidden)

Critical Injuries & Conditions

Chronic asshole.

Talents

Name Rank Book & Page Description
Dedication (Hotshot) 1 Agility 4
Dedication (Rigger) 1 Cunning 3
Grit 5 Rigger x1 Hotshot x4 +1 Strain cap
Toughened 2 Rigger x2 +2 Wound cap
High-G Training 3 Hotshot When a ship/vehicle piloted by Moss would take System Strain, may suffer strain up to ranks in Hi-G (3) instead of the ship.
Second Chances 2 Hotshot Once per encounter, choose up to 2 positive dice and reroll them
Skilled Jockey 1 Hotshot Remove [1 Setback] per rank from all Piloting checks
Dead to Rights (+Improved) Hotshot May flip 1 D point to add Agility stat (4) to successful hit from starship weapons
Intense Presence Hotshot Flip 1 D point to recover strain equal to Presence stat (2)
Showboat Hotshot When making a check in a starship/vehicle, may suffer 2 strain: Add a triumph if Moss succeeds, or a despair if he fails.
Black Market Contacts 2 Rigger When purchasing illegal goods, may reduce rarity by 1 per rank, increasing price by 50% per reduction
Gearhead 1 Rigger Remove 1 setback per rank from mechanics checks. Halve the credit cost to mod attachments.
Signature Vehicle Rigger Choose one starship or vehicle Silh 3 or less. Upgrade all mechanics checks on this vehicle once, and all sorts of other insanely broken shit later on.
Fancy Paint Job Rigger Charm/Deception/Negotiation checks upgraded once in the presence of Moss' signature vehicle.
Quick Strike 2 Gunslinger (5, 10) Add a boost to combat checks against targets that haven't acted yet in an encounter.
Rapid Reaction 2 Gunslinger (5) Suffer strain up to ranks in Rapid Reaction to add an equal number of success to initiative checks.
Quick Draw Gunslinger 5 Once per round as an incidental may holster or draw a weapon or item.
Dodge 1 Gunslinger (15) When targeted by annattack, may suffer strain up to ranks in dodge to yograde attack dif that many imes
Call 'Em 1 Gunslinger Pewpew cowboy shit

Background

A system defense force ace from his home-system of Morellia, Irvin Moss broke out on his own after the New Republic finally got hold of a diplomatic agreement with Morellia. He views the New Republic/Alliance as ineffectual- an empty reaction to the Empire, itself a reaction to the Confederacy.

Moss saw infrequent combat during both galactic civil wars, mostly against pirates but occasionally against Separatist and Imperial invasion forces.

Since the war, Moss broke out on his own- to mild success, but great enjoyment of his own.

Motivation

Blood Money/Best of the Best

Simply put, violence is Moss's business, and business is never slow. He's damn good at it too- If someone needs to be gunned down, you need a point made, or a target needs retrieving, he's your man... even if it takes years. Moss is never one to be shown up, and to him there's no better way to live.

Duties

Description

Moss is on the taller end of average, just short of 2 metre's, with a gravelly voice and a bad disposition.

He's always in his flight suit- the vocoder only adds to the gravel in his voice.

Other Notes

Signature Vehicle:
https://swsheets.com/v/bsfb4jkx6-black-magic-iv

Cybernetics: [3/5]
1 Reflexes; +1 rank in Rapid Reaction
2 Adrenal gland; +1 Strain recovery
3 Eye; +1 Vig/Perception
4
5

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