Charka-Shrella-Tan by FresherPie

Species
Chiss
Career
Engineer
Specializations
Scientist
System
Age of Rebellion

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
2
5
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
Critical
Vibroknife
Range
Short
Skill
Melee
Damage
Critical
Unarmed
Range
Short
Skill
Melee
Damage
Critical

10
130
875
0/7

Weapons & Armor

Armored Clothing

Personal Gear

Comlink (handheld)
Datapad
Utility Belt
Tool Kit
Military Modular Backpack Frame
Storage Unit
Comms Unit
Hidden Compartment

Assets & Resources

Stimpack
Nullcaine
Extra Reload

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Speaks Binary 1 Reb Cor Rule 157 Activation: Passive Ranked: Yes Trees: Scientist The character grants • per rank of Speaks Binary to any tasks he directs Non-Player Character droids to perform

Background

Motivation

Duties

Tech Procurement: There is no more prolific or productive time for technological developments than during a war, and this one is no exception. This Player Character sees the true opportunity for Alliance victory in the hands of scientists, engineers, and technicians. Not only can they get the most performance from existing machines and resources, but they can design and develop new ships, weapons, medical techniques, and equipment that can provide the vital edge necessary to survive against the Empire's might. The way this PC sees it, stealing the best developments of the Empire is a crucial way to even the odds.

Description

Other Notes

XP:
+100  (Chiss)
+15    (Duty)
-90     (Intelligence 4 & 5)
-20     (Presence 2)
=         5 XP at end of base character creation
+15     (First time player bonus)
-10      (Rank 2 Computers)
-10      (Rank 2 Education)
=          0 XP at end of SFL character creation
+ Free Recruit Spec (per SFL Handbook)

Credits:
+500    (base)
+1000  (Duty)

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