Threshold | 11 |
Current |
Threshold | 12 |
Current |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Cun) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 3 | ||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 2 | |||
Negotiation (Cun) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 1 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 0 | ||
Knowledge: Xenology (Int) | 0 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Indistinguishable | 2 | Cyphers & Maks 25 | Upgrade difficulty of checks to identify character once per rank of Indistinguishable. |
Shortcut | 1 | Cyphers & Masks 25 | During a chase, add (blue) per rank in Shortcut to any checks made to catch or escape an opponent. |
Swift | 1 | Cyphers & Masks 25 | Do not suffer usual penalties for moving through difficult terrain. |
Hidden Storage | 1 | Cyphers & Masks 25 | Gain hidden storage in vehicles or equipment that holds items with total encumbarance equal to ranks in Hidden Storage. |
Improved Hidden Storage | 1 | Cyphers & Masks 25 | The character may use Hidden Storage to store an item within his own suitably modified body. |
Incite Distraction | 1 | Cyphers & Masks 25 | While in a crowd, may perform the Incite Distraction action to make a 2 difficulty Deception check. If successful, enemies treat the area as difficult terrain. The character may spend triumph to make the location impassable terrain to them instead. |