Yes daddy v2 by 369204

Species
Chiss
Career
Hired gun
Specializations
mercnery
System
Edge of the Empire

4
Threshold 12
Current 2
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
3
2
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) X 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 1
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

hold out blaster
Range
Short
Skill
Ranged: Light
Damage
5
Critical
4
Slugthrower Rifle
Range
Medium
Skill
Ranged: Heavy
Damage
7
Critical
5
Frag Grenade
Range
Medium
Skill
Ranged: Light
Blast 6, Limited Ammo 1
Damage
8
Critical
4
e 11 blaster
Range
Medium
Skill
Ranged: Heavy
stun setting
Damage
9
Critical
3
Thermal Detonator
Range
Medium
Skill
Ranged: Light
Blast 15, Breach 1, Limited Ammo 1, Vicious 4
Damage
20
Critical
Concussion Grenade
Range
Medium
Skill
Ranged: Light
Blast 8, Concussive 2, Disorient 5, Limited Ammo 1
Damage
10
Critical
5
DLS-12 Heavy Blaster Carbine
Range
Medium
Skill
Ranged: Heavy
AUTO with grip 2 for close engagment
Damage
10
Critical
3
0 Spray Foam Grenade
Range
Medium
Skill
Ranged: Light
Ensnare 4, Limited Ammo 1
Damage
0
Critical
0
-Bladed Vibrosword
Range
Engaged
Skill
Melee
Damage
+2
Critical

30
3630

Weapons & Armor

padded armor 2
3 Frag Grenade
1 holdout pistol
1 Slugthrower Rifle
Laminate Armour
e 11 blaster
blaster carbine
binders hands
8 stim packs

Personal Gear

com link
cop glasses
Com Jammer

Assets & Resources

need to get
Knockout Grenade Ranged (Light) 12 N/A Short 1 0 120 5 Blast 10, Stun Damage, Limited Ammo 1

Hunting Goggles
Price Encum Rarity
600 0 5
Add 1 boost dice to Perception checks made to locate 'prey' & remove 2 setback dice from Ranged (Light or Heavy) checks due to concealment, fog and mist, or light conditions.
Custom Tool Kit
Price Encum Rarity
700 5 5
Add 1 boost die to any checks for repairs and maintenance when used by the buyer of the kit. Add 1 setback die if the tools are not designed for the user.
Armour-Piercing Grenade
Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 13 3 Short 1 0 100 6 Blast 4, Limited Ammo 1, Pierce 3
As with frag grenades, it may be set to detonate after 3 rounds or on impact.
Heavy Blaster Rifle
Ranged (Heavy) 10 3 Long 6 4 1500 6 Auto-fire, Cumbersome 3
Plasma Grenade Ranged (Light) 12 3 Short 1 0 125 6 Blast 10, Limited Ammo 1

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Point blank 2 +2 damage
Strong arm 1 +1 range on throw wepons

Background

Motivation

money

Obligations

criminal

Description

Other Notes

10/ OFF GUNS

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