Quick Draw |
1 |
|
Once per round, draw or holster a weapon or item as an incidental. |
Well Rounded |
1 |
|
Survival and Astrogation gain as career skills |
Valuable Facts |
1 |
|
Once per encounter, may take a Valuable Facts action; make an average Knowledge check. If successful, add 1 triumph to one ally's skill check during the encounter. |
Force Rating |
1 |
|
+1 Force Rating |
Parry |
2 |
|
If wielding a Lightsaber or Melee weapon when hit by a melee attack, suffer 3 Strain to reduce damage by 2 plus ranks in Parry. |
Improved Reflect |
2 |
|
If wielding a Lightsaber weapon when hit by a ranged attack, suffer 3 Strain to reduce damage by 2 plus ranks in Reflect. When reflecting a hit that generated 1 despair or 3 threat, may hit one target in Medium range with the same damage as the initial hit, after the original attack resolves. |
Jump Up |
1 |
|
Once per round, may stand from seated or prone as an incidental. |
Circle of Shelter |
1 |
|
When an Engaged ally suffers a hit, may use a Parry or Reflect incidental against the hilt. |
Guardian of the Republic |
1 |
|
After the character uses Parry or Reflect to reduce damage from a hit against an ally, that ally cannot be targeted by combat checks for the rest of the round. |
Saber Throw |
1 |
|
Take the Saber Throw action; make a Lightsaber combat check as a ranged attack at a target within Medium range, adding force dice no greater than Force rating. Must spend 1 force pip and succeed to hit the target; spend 1 force pip to have the weapon return to hand. |
Improved Nobody's Fool |
1 |
|
May upgrade the difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool. May spend 1 despair or 2 threat from an incoming Charm, Coercion, or Deception check to inflict Strain on the opponent equal to the character's ranks in Nobody's Fool. |
The Force is my Ally |
1 |
|
Once per session, may suffer 2 Strain to perform a Force power action as a maneuver. |
Flows Through All Things |
1 |
|
The characterr may perform a maneuver to recover Strain equal to their Force rating. |
Powerful Ally |
1 |
|
The character may spend a Destiny Point to use the basic version of a Force power they have not purchased or apply the effects of a control upgrade to a power that have purchased. |