Rye by Guau

Species
Zabrak
Career
Guardian
Specializations
Soresu Defender
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Training Lightsaber
Range
Engaged
Skill
Lightsaber
Stun Damage
Damage
6
Critical
Slugthrower Pistol
Range
Short
Skill
Ranged: Light
Damage
4
Critical
5
Blaster Pistol
Range
Medium
Skill
Ranged: Light
Damage
6
Critical
3

5
105
90

Weapons & Armor

Master's Robe (+1 Soak)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 1 FaD : 77 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Defensive Stance 1 FaD: 77 Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance.
Toughness 1 FaD: 77 Gain +2 wound threshold.

Force Powers

Force Rating
1
Power
Foresee
Description
The user may spend (light/dark side) to gain vague hints of his or her own personal future, up to a day.
Upgrade Effect
Duration Spend (light/dark side) to increase the days into the future the user can see equal to Duration upgrades purchased.
Control When making an initiative check, the user may roll a Foresee power check as part of the roll. They may spend (light/dark side) to gain (success) on the check.
Strength Spend (light/dark side) to point out specific details equal to Strength upgrades purchased.
Magnitude Spend (light/dark side) to increase targets affected equal to Magnitude upgrades purchased.
Power
Heal/Harm Basic
Description
Heal (Light side force user only): Spend (light/dark side) to heal a number of wounds equal to Intellect from an engaged living creature (including user).

Harm: Spend (light/dark side) to inflict a number of wounds equal to Intellect (ignoring soak) on an engaged living target. The user gains 1 conflict.
Upgrade Effect
Range Spend (light/dark side) to increase power's range by a number of range bands equal to Range upgrades purchased.

Background

Motivation

Obligations

Description

Other Notes

+2 conflict + 4 dark side

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