Calb Var'Naq by OctoJoe

Species
Balosar
Career
Engineer
Specializations
Saboteur
System
Age of Rebellion

4
Threshold 13
Current 2
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

3
2
4
3
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

135
62
9/9 1 Equipped

Weapons & Armor

Heavy Clothing
- 0 Defense ; 1 Soak
- - - For Calb, it's a tattered trench coat that he rarely washes and wears every day: Price 50; Enc 1; Rarity 0

Merr-Sonn Model 53 "Quicktrigger" Blaster Pistol
- Rng-Light ; 6 Damage ; 3 Crit ; Medium ; 4 HP ; Stun Setting p170
Price 450 ; Enc 1 ; Rarity 4

Multi-Goo Gun
- Rng-Light ; 2 Damage ; N/A Crit ; Short ; 1 HP ; Disorient 1 p169 ; Ensnare 4 p169 ; Knockdown p169
Price 250 ; Enc 2 ; Rarity 1
Add automatic advantage result to Mechanics checks for repairing droids, vehicles, or starships
- - - All in one spray injector that Technicians all over the galaxy favor for repair works. It's always a simple fix when using this, even if a temporary one. With 2 disadvantage or a despair result during a mechanics or combat check, the cartridge runs out

2 Frag Grenades
- Rng-Light ; 8 Damage ; 4 Crit ; Short ; 1 HP ; Blast 6 p168 ; Limited Ammo 1 p170
Price 50 ; Enc 1 ; Rarity 5
May be set to detonate after 3 rounds or on impact

Detonite
- BD 12 + 10 ; Short
- 2 Enc

1 Stimpack

Personal Gear

Datapad - Handheld device that incorporates a variety of functions, such as holo-messenger, computer, database, etc. : Price 75; Enc 1; Rarity 1

Utility Belt - Grants +1 to Encumbrance
- - - Belt of pockets for weapons and tools : Price 25; Enc N/A; Rarity 0

Assets & Resources

Critical Injuries & Conditions

Background

Born in 46 BBY on Balosar he lived with his parents there. His parents ran a bar that was a common pit stop for Balosar criminals where his parents had him working as a dishwasher. When he turned 10 his parents had a massive fight which led Calb's father to leave. During this time he picked up more duties at the bar, and in his little spare time, he would rummage through the dumpsters and alleyways near the bar. He was able to find various gadgets that he would study and fix. Sometimes weapons would show, sometimes datapads, and one time a whole cybernetic arm. When he reached his teens he started servicing the bar customers' weapons and gadgets and he eventually, when he turned twenty, he got enough credits to go off-world. At this time he found himself in Coruscants underworld where he would service anyone with credits to pay, sending much of his earnings back to his mother. As tensions rose in Coruscant, Calb left right before the fall of the Republic. Wanting to stay in the Core Worlds closer to Balosar, Calb moved to Abregado-rae in 20 BBY. On Abregado-rae he was able to work at a repair shop. Due to the smuggling trade, he was able to outfit ships will rare and illegal weaponry that he wouldn't have been able to operate otherwise. When the Galacticc Empire intimidated the planet into joining under their control, Calb got increasingly agitated with how it affected his business and with increase of Stormtroopers it brought to the planet. On a bet in 10 BBY, Calb snuck under an imperial ship docked at the planet and sabotaged some the mechanics of the ship. He was able to sneak away safely and got away with the deed. With his other repair shop buddies, they would schedule dates where each member of the shop would find some way to mess with the imperials on the planet. It was in 2 BBY that this ended poorly for the owner of the repair shop who got caught and subsequently tortured and killed for the encursions. This led the stormtroopers to raid and then take over the repair shop leaving Calb with nothing. Before attempting a suicide mission to honor the owner of the shop, Calb discovered that it was another one of the repair workers who snitched on the owner for credits. Because of this, Calb killed the snitch to avenge the death of the shop owner, and joined the rebellion to get back at the Galactic Empire and continue to financially support his mother when possible.

Motivation

Freedom - Calb has always had a belief that every species should be able to have control over their own doings and doesn't like the Empire, and even the Republic, messing with freedom.

Vengeance - Due to the death of his friend, Calb has a personal connection and hatred towards the Empire.

Duties

Sabotage - Even before Calb joined the rebellion, he was sabotaging imperial ships for fun. He is able to use his mechanic and computer skills to disrupt their systems. On a more destructive level, Calb has recently found a love for explosives uses them as a tool as well.

Description

5'4" Pale complexion, and Greenish yet Blonde Hair (Like if you swim in an over-chlorinated pool) in a mohawk mullet style that is over grown in the sides. In his mid 40s but looks a bit older. His eyes and forehead are hidden behind large goggles.

Other Notes

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