Amphibious |
|
SoR p.101 |
Quarren can breathe underwater without penalty and never suffer movement penalties for traveling through water |
Ink Spray |
|
SoR p.101 |
Once per encounter, as an out-of-turn incidental, a Quarren may suffer 2 strain to add S to a combat check made by a character within short range (underwater, it adds SSS to the combat check instead). |
Grit |
1 |
AoR p.85 |
+1 ST |
Toughened |
2 |
AoR p.85 |
+2 WT |
Fine Tuning |
2 |
AoR p.85 |
When repairing system strain on a starship or vehicle, repair 1 additional system strain per rank |
Solid Repairs |
2 |
AoR p.85 |
When repairing hull trauma on a starship or vehicle, repair 1 additional hull trauma per rank |
Redundant Systems |
|
AoR p.85 |
Action, once per session: make an Easy (D) Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device |
Gearhead |
1 |
AoR p.85 |
Remove S per rank from Mechanics checks. Halve the credit cost to add mods to attachments |
Bad Motivator |
|
AoR p.85 |
Action, once per session: make a Hard (DDD) Mechanics check to cause one targeted device to spontaneously fail |
Contraption |
|
FO p.27 |
Action, once per session: make a Hard (DDD) Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand |
Durable |
1 |
FO p.27 |
May reduce any Critical Injury suffered by 10 per rank to a minimum of 1 |
Improvised Defences |
|
FO p.27 |
Make an Average (DD) Survival check to fashion small defenses. It provides cover for up to 4 characters for the rest of the encounter |
Improvised Defences |
|
FO p.27 |
Action, once per session: make a Hard (DDD) Mechanics check to build an explosive device, dealing damage equal to ranks in Int + ranks in Mechanics + S |
Improvised Defences |
|
FO p.27 |
Make a Hard (DDD) Mechanics check to construct a secure position. This provides cover for the group and its vehicles |
Dedication (Cunning) |
|
AoR p.85 |
+1 Cunning |