Breach 1, Vicious 2, Sunder. Add 1 dark force point to any force power check.
Damage
6
Critical
2
50
225
150
Weapons & Armor
Padded Armor
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Outdoorsman
1
The character removes a setback dice per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Toughened
1
The character increases their wound threshold by two per rank of Toughened.
Parry
1
When the character suffers a hit from a Brawl, Melee, or Lightsaber combat check and uses the Parry incidental to reduce the damage from that hit, after the attack is resolved, the character may spend a despair or three threats to automatically hit the attacker once with a wielded Brawl, Melee, or Lightsaber weapon. This hit deals the weapon's base damage plus any damage from applicable talents or abilities. This talent may not be used if the original attack incapacitates the character.
Grit
1
Each rank of Grit increases a character's strain threshold by one.
Intimidating
1
When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed [their] ranks in Intimidating.
Lethal Blows
1
The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Embrace Your Hate
1
After making a successful Brawl, Lightsaber, or Melee combat check, the character may spend one Destiny Point and then gain Conflict equal to the number of dark side Destiny Points in the Destiny pool to add an equal amount of damage to one hit of the attack. The character may use this ability once per encounter for each rank of Embrace Your Hate. A character who has purchased one or more ranks of this talent automatically gains 1 Conflict at the beginning of a game session.
Quick Strike
1
The character adds a boost dice per rank of Quick Strike to [their] combat checks made against any target that has not yet acted in the encounter.
Force Powers
Force Rating
1
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend Force Points to gain Success or Advantage on the check.
Upgrade
Effect
Control
Take a Force Leap action: Make an Enhance power check. The user may spend to jump horizontally to any location in short range
Control
When performing a Force Leap, the user can jump vertically in addition to jumping horizontally.
Background
Motivation
FAITH: FRIENDS & FAMILY
This character believes in, and trusts, his close friends and family.
AMBITION: GLORY
Fame and spotlight beckon to this character. He wants to perform great deeds and be celebrated for them.
Morality
MORALITY: 29
EMOTIONAL STRENGTH: JUSTICE
The character strives for just and deliberate actions in his life, and in his interactions with others.
EMOTIONAL WEAKNESS: CRUELTY
All too often, the cruel use justice to excuse their actions.
Description
Lean Dathomirian zabrak with crimson red skin and black tattoos.