|
Convincing Demeanour |
2 |
Scoundrel (2.1, 1.2) |
Remove one setback for deception or skulduggery checks per rank |
|
Uncanny Reactions* |
1 |
Force Sensitive Exile (4.1) |
Add one boost for vigilance checks per rank |
|
Black Market Contacts |
1 |
Scoundrel (1.1) |
Can reduce rarity by 1 per rank (cost increased by 50% base price per reduction) |
|
Hidden Storage |
1 |
Scoundrel (1.3) |
Gain hidden storage in vehicles and equipment, encumbrance equal to ranks |
|
Insight* |
|
Force Sensitive Exile (2.1) |
Perception and discipline become career skills |
|
Quickdraw |
|
Force Sensitive Exile (4.2) |
Can draw or holster a weapon as an incidental |
|
Uncanny Senses* |
2 |
Force Sensitive Exile (1.1, 2.4) |
Add one boost for perception checks per rank |
|
Touch of fate* |
1 |
Force Sensitive Exile (4.3) |
Once per session add 2 boosts to any check |
|
Toughened |
1 |
Scoundrel (1.4) |
+2 wound threshold |
|
Dedication |
3 |
Scoundrel (1.5), Force Sensitive Exile (3.5), Artisan (3.5) |
+1 Attribute |
|
Street Smarts |
2 |
Force Sensitive Exile (4.4), Shien Expert (3.1) |
Remove one setback per rank for knowledge (underworld) checks |
|
Superior Reflexes |
1 |
Force Sensitive Exile (4.5) |
+1 melee defence |
|
Forager |
|
Force Sensitive Exile (3.1) |
Remove 2 setbacks from foraging checks and take -50% time |
|
Force Rating* |
2 |
Force Sensitive Exile (2.5), Shien Expert (2.4) |
+1 Force rating |
|
Sixth Sense |
1 |
Force Sensitive Exile (1.5) |
+1 ranged defence |
|
Sense Emotions* |
1 |
Force Sensitive Exile (2.3) |
Add 1 boost to all charm, coercion and deception checks |
|
Natural Charmer |
|
Scoundrel (2.5) |
Once per session re-roll a charm or deception check |
|
Soft Spot |
|
Scoundrel (3.5) |
Flip a destiny point to add damage equal to cunning to a successful attack |
|
Side Step |
1 |
Shien Expert (1.1) |
Once per round can perform sidestep manouevre to spend strain to increase incoming attack difficulty. Max spend is rank |
|
Conditioned |
1 |
Shien Expert (2.1) |
Remove one setback per rank for athletics and coordination checks. Reduce fall damage by rank |
|
Technical Aptitude |
1 |
Artisan (4.1) |
-25% time taken for computers checks per rank |
|
Grit |
2 |
Artisan (1.2, 4.2) |
+1 Strain threshold |
|
Mental Tools* |
|
Artisan (3.1) |
Always count as having the right tools for the job for mechanics checks |
|
Solid Repairs |
2 |
Artisan (1.1, 1.4) |
When Repairing Hull Trauma on Starships or vehicles repair one extra hull trauma per rank |
|
Defensive Slicing |
2 |
Artisan (3.4, 4.3) |
When defending computer systems add 1 setback per rank to opponent checks |
|
Mental Fortress |
|
Artisan (4.4) |
Spend 1 destiny point to ignore Int or Cun crit effects |
|
Inventor |
1 |
Artisan (1.3) |
|