Age of Rebellion
| Threshold | 15 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 0 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 3 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | X | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Auto Fire, Cumbersome 4, Pierce 1, Accurate 1 |
Damage13 |
Critical3 |
|
| Underbarrel Flame Projector |
RangeShort |
SkillRanged: Heavy |
|
| Burn 5, Blast 2 |
Damage10 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Bacta Specialist | Medic | Patients recover 1 additional wound per rank of Bacta Specialist when they recover wounds from bacta tanks or long term care. | |
| Dedication | Medic | Gain +1 to a single characteristic. This cannot bring a characteristic above 6. Bonus Characteristic: Intellect +1 | |
| Forager | Medic | Remove up to [Setback][Setback] from skill checks to find food, water, or shelter. Survival checks to forage take half the time. | |
| Grit | Medic | Gain +1 strain threshold | |
| It's Notth at Bad | Medic | Once per session when an ally would suffer a Critical Injury, may take an It's Not That Bad action; make a Hard (+++l Me | |
| Natural Marksmman | "Accu-Strike" Integrated Targeting Computer | Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check. | |
| Stim Application | Medic | Take the Stirn Application Action; make an Average ( ++l Medicine check If successful 1 engaged ally increases 1 characteristic by 1 for the remained of the encounter and suffers 4 strain. | |
| Stim Application Qmproved) | Medic | When performing Stirn Application Action, may increase difficulty of check to Hard(+++), and target only suffers 1 strain. | |
| Stimp ack Specialization | Medic | Stimpacks heal 1 additional wound per rank of Stirn pack Specialization. | |
| Surgeon | Medic | When making a Medicine check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon. | |
| Toughened | Medic | Gain +2wound threshold. | |
| Well Rounded | Medic | Choose any 2 skills. They permanently become career skills. Bonus Career Skills: Cool, Perception |