|
Convincing Demeanor |
1 |
AoR 145 |
Remove 1 setback per CD rank from Deception and Skullduggery checks |
|
Dodge |
2 |
AoR 97 |
When targeted by combat check, may perform a Dodge incidental to suffer up to 1 strain per ranks of Dodge, then upgrade the difficulty of the check by that number |
|
Defensive Stance |
2 |
AoR 97 |
Once per round, may perform DS maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in DS. |
|
Grit |
5 |
AoR 97 |
Gain +1 Strain Threshold |
|
Frenzied Attack |
2 |
AoR 97 |
When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in FA |
|
Soft Spot |
1 |
AoR 97 |
After making a successful attack, may spend 1 Destiny Point to add damage equal to Cunning to one hit. |
|
Jump Up |
1 |
AoR 97 |
Once per round, may stand from seated or prone as an incidental. |
|
Natural Rogue |
1 |
AoR 97 |
Once per session, may reroll any 1 skullduggery or stealth check |
|
Master of Shadows |
1 |
AoR 97 |
Once per Round, suffer 2 strain to decrease difficulty of next Stealth or Skullduggery check by 1 |
|
Clever Solution |
1 |
AoR 97 |
Once per session, make one skill check using Cunning rather than the characteristic linked to that skill. |
|
Dedication |
2 |
AoR 97 |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
|
Unmatched Tradecraft |
1 |
CaM 35 |
Once per session, as an incidental, after the player rolls the dice for a Deception check but before resolving the results, they may spend 2 destiny points to remove one of the rolled Difficulty from the pool. The results of that Difficulty are ignored, and the check is then resolved as normal. |
|
UT - Change skill |
2 |
CaM 35 |
UT may be used with Stealth or Skullduggery instead of Deception |
|
UT - Increase Effect |
2 |
CaM 35 |
UT can be used to remove setback, can be used to remove challenge |
|
UT - Increase Number |
2 |
CaM 35 |
UT can remove 1 additional dice per rank of increase number |
|
UT - Destiny |
1 |
CaM 35 |
UT only costs 1 destiny point to activate. |
|
UT - Frequency |
1 |
CaM 35 |
UT can be used one additional time per session |
|
Deadly Accuracy |
2 |
AoR 93 |
Add damage equal to ranks in [Ranged: Heavy] or [Ranged: Light] to one hit of successful attack made using [Ranged: Heavy] or [Ranged: Light] |
|
Lethal Blows |
2 |
AoR 93 |
Add +10 per rank of LB to any critical injury results inflicted on opponents |
|
True Aim |
2 |
AoR 93 |
Once per round, may perform TA maneuver to gain benefits of aiming and upgrade combat check once per rank of TA |
|
Sniper Shot |
2 |
AoR 93 |
Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase. |
|
Brace |
1 |
AoR 93 |
Perform the Brace maneuver to remove 1 setback per rank of Brace from next action. This may only remove setback added by environmental circumstances. |
|
Expert Tracker |
1 |
AoR 93 |
Remove 1 setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half. |
|
Toughened |
2 |
AoR 93 |
Gain +2 wound threshold. |
|
Natural Marksman |
1 |
AoR 93 |
Once per session, may reroll any 1 Ranged(Light) or Ranged(Heavy) check |
|
Crippling Blow |
1 |
AoR 93 |
Increase the difficulty of next combat check by 1. If check deals damage, target suffers 1 strain whenever they move for the remainder of the encounter |
|
Targeted Blow |
1 |
AoR 93 |
After making a successful attack, may spend 1 Destiny Point to add damage equal to Agility to one hit. |
|
Quick Fix |
1 |
AoR 93 |
Once per session make one skill check using Agility rather than the characteristic linked to that skill. |
|
Stunning Blow |
1 |
AoR 97 |
When Making Melee checks, may inflict damage as strain instead of wounds (does not ignore soak) |
|
Knockdown |
1 |
AoR 97 |
After hitting with a melee attack, may spend triumph to knock target prone |
|
Improved Stunning Blow |
1 |
AoR 97 |
When dealing strain Damage with Melee or Brawl checks, may spend triumph to stagger for 1 round per triumph |