Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 1 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 2 | ||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| Blaster Rifle w/ Stripped Down & Telescopic Optical Sight |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| DR-45 "Dragoon" Cavalry Blaster |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage8 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Stalker (Rank 1) | Assassin 5XP | The character adds a Boost die per rank of Stalker to his Coordination and Stealth checks. | |
| Quick Strike (Rank 1) | Assassin 10XP | When performing a combat check during combat, the character adds a Boost Die per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. | |
| Lethal Blows (Rank 1) | Assassin 15XP | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. | |
| Dodge (Rank 2) | Assassin 5XP, 20XP | When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, them upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge. | |
| Dedication (Agility) | Assassin 25XP | Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. | |
| Grit (Rank 2) | Assassin / Cadet 5XP, 5XP | Each rank of Grit increases a character’s strain threshold by one. | |
| Know the Enemy | Cadet 10XP | Character may use Knowledge Warfare skill when making check to determine initative. | |
| Conditioned (Rank 1) | Cadet 5XP | Remove a Setback per rank of Conditioned from all Athletics and Coordination checks. Reduce damage and Strain suffered by Falling by 1 per rank. |