Threshold | 13 |
Current | 0 |
Threshold | 14 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 1 | |||
Leadership (Pr) | X | 0 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 2 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 2 | ||
Knowledge: Xenology (Int) | 0 |
Blaster Rifle w/ Stripped Down & Telescopic Optical Sight |
RangeLong |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
|
DR-45 "Dragoon" Cavalry Blaster |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting |
Damage8 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Stalker (Rank 1) | Assassin 5XP | The character adds a Boost die per rank of Stalker to his Coordination and Stealth checks. | |
Quick Strike (Rank 1) | Assassin 10XP | When performing a combat check during combat, the character adds a Boost Die per rank of Quick Strike to combat checks against any target that has not yet acted in the encounter. | |
Lethal Blows (Rank 1) | Assassin 15XP | The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents. | |
Dodge (Rank 2) | Assassin 5XP, 20XP | When targeted by a combat check (ranged or melee) the character may choose to immediately perform a Dodge incidental to suffer a number of strain, them upgrade the difficulty of the combat check by that number. The number of strain suffered cannot exceed his ranks in Dodge. | |
Dedication (Agility) | Assassin 25XP | Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six. | |
Grit (Rank 2) | Assassin / Cadet 5XP, 5XP | Each rank of Grit increases a character’s strain threshold by one. | |
Know the Enemy | Cadet 10XP | Character may use Knowledge Warfare skill when making check to determine initative. | |
Conditioned (Rank 1) | Cadet 5XP | Remove a Setback per rank of Conditioned from all Athletics and Coordination checks. Reduce damage and Strain suffered by Falling by 1 per rank. |