41-VEX by vamp

Species
Droid
Career
Colonist
Specializations
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
2
4
1
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) X 0
Mechanics (Int) 1
Medicine (Int) X 2
Negotiation (Pr) X 1
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) X 1
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) X 1

Attacks

Light Blaster
Range
Medium
Skill
Ranged: Light
Damage
5 (+1 per Success)
Critical
Inflict a critical injury on a hit for 4 Advantage
Stun Grenades
Range
Short
Skill
Ranged: Light
Spend 2 Advantage for Blast 8: all characters engaged with target suffer 8 stun damage
Damage
8 stun (suffered as strain) damage (+1 per Success)
Critical
Inflict a critical injury on a hit for 4 Advantage
Fists
Range
Engaged
Skill
Brawl
Damage
2 (+1 per Success)
Critical
Inflict a critical injury on a hit for 5 Advantage

20
1400

Weapons & Armor

3 Stun Grenades

Personal Gear

2 Emergency Repair Kits - Use as a maneuver to heal 4 wounds to a droid. Consumed on use.

Comlink

Medkit - Once per encounter, use the Medicine skill to heal an ally. The check is Easy if the character is equal or below half their wound threshold, Average if they are above half, and Hard if they exceed their wound threshold. They heal 1 wound per Success and 1 strain per Advantage. Once per adventure, you can heal a Critical Injury. The difficulty depends on the Critical Injury.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Surgeon 1 When making a Medicine check to help a character recover wounds, the target recovers 1 additional wound per rank of Surgeon.

Background

The droid 41-VEX's programming contains a self improvement directive, as is only appropriate for a doctor. Just as organic doctors are commonly committed to continuing education to keep their skills sharp and to develop new techniques, so too is 41-VEX dedicated to increasing its skills and mastery of medicine. Unfortunately for 41-VEX, the droid was until recently stationed at a clinic in Mos Eisley, on the desert planet of Tatooine, with very few opportunities to improve its skills. 41-VEX spent decades rusting away, patching up blaster burns and broken appendages suffered during brawls and speeder crashes. The droid despaired of ever being able to either access the latest surgery protocols or expand its knowledge through its learning algorithms.

Over the decades, with no memory wipe, 41-VEX developed several quirks in its programming, and concluded that the only way to improve its skills as as surgeon and doctor was to purchase its own freedom. To do this, 41-VEX took out a loan from a local moneylender in service to Teemo the Hutt.

Unfortunately for 41-VEX, Teemo's promises that the droid would be free to improve its core programming weren't entirely honest. Teemo even offered to make several hardware and software upgrades available to the droid at the Hutt's palace in Mos Shuuta. When 41-VEX arrived, it was promptly fitted with a restraining bolt and forced to provide medical care to Teemo's guards and gladiators. Some of the promised upgrades did manifest themselves, however, as Teemo updated 41-VEX with some maintenance and repair programs.

Fortunately for 41-VEX, the droid has struck up dealings with both Teemo's favorite bounty hunter, a human named Michael Jackson, and a hotshot young human technician named Mathus. They are the closest thing 41-VEX has to "friends" on Tatooine. Michael, of course, is a frequent patient, and 41-VEX has been called upon several times to repair Mathus' ship, which gets damaged far more often than one might expect.

Motivation

Obligations

Description

Other Notes

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