Ch'ess-ed Geag'oo-eem by Bdoe1983

Species
Melitto
Career
Hired Gun
Specializations
Heavy
System
Edge of the Empire

5
Threshold 13
Current 2
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
3
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 3
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Brass Knuckles (x 2)
Range
Engaged
Skill
Brawl
Disorient 3
Damage
+1 (+2)
Critical
4
Compound Bow (Corriellen Model)
Range
Medium
Skill
Ranged: Heavy
Special Arrows depend on cost - each arrow cost 1 credit.
Damage
5
Critical
5

75
1098
9 / 7

Weapons & Armor

Brass Knuckles x 2 @ 25 each = 50
Pit Crew Coveralls = 150
Compound Bow = 200
Compound Bow Arrow = 25

Pit Crew Coveralls 150 credits: Orange scarf, gloves, patched greenish-tan leather jacket (Soak: 1, Encumbrance: 1, Hard Point: 1, Rarity: 2, Special: Reduces damage from fire and weapons with burn quality by 1).

Personal Gear

Canteen 7
Comlink (handheld) 25
Ration Pack 5 x 5 = 25
Military Belt Pouch 10

Assets & Resources

Critical Injuries & Conditions

Sightless Vision: Melittos can perceive their surroundings without needing light, and they never suffer penalties on combat or Perception checks due to darkness or other environmental factors that affect vision.
Reliant on Toxins: Melittos require the toxins of their native atmosphere to live; offworld, they gain free special respirators to emulate the conditions of their homeworld. They treat standard planetary air composition as a corrosive atmosphere with rating 6.

Talents

Name Rank Book & Page Description
Burley 1 Reduce any wielded weapon’s Cumbersome quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1
Barage 2 Add 1 damage per rank of Barrage (Current Rank: 2) to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range.

Background

Motivation

Cheese - cheese gets degrees!

Obligations

Betrayal: This Obligation can work in one of two ways: either the character is the target of a deep and
personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed
confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character
and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge.

Description

Wound Threshold: 9 + Brawn
Strain Threshold: 11 + Willpower
Starting Experience: 100 XP
Special Abilities: Melittos begin the game with one rank in Perception. They still may not train Perception above rank 2 during character creation.
Sightless Vision: Melittos can perceive their surroundings without needing light, and they never suffer penalties on combat or Perception checks due to darkness or other environmental factors that affect vision.
Reliant on Toxins: Melittos require the toxins of their native atmosphere to live; offworld, they gain free special respirators to emulate the conditions of their homeworld. They treat standard planetary air composition as a corrosive atmosphere with rating 6.

Other Notes

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