When using an assist maneuver grant two boost instead of one
Grit
1
+1 strain threshold
Plausible Deniability
2
Remove one setback per rank from coercion and deception checks
Kill With Kindness
1
Remove one setback per rank from all charm and leadership checks
Nobody’s Fool
1
May upgrade the incoming difficulty of charm, coercion, and deception checks by 1 per rank
Toughened
1
+2 wound threshold
Force Powers
Force Rating
1
Power
Influence
Description
The character attempt to guide shape and even twist the thoughts and feelings of others. When guiding and shaping thoughts only force pips generated from Darkside maybe used to generate negative emotions such as rage fear and hatred. only force pips from light side maybe used to generate positive emotions such as peace tranquility and friendliness. other emotions such as confusion can be created from force pips on either side.
the character may spend a force PIP to stress them out one living target they are engaged with inflicting one strain
Upgrade
Effect
Control
The user may make a discipline vs discipline check combined with an influence power check . If they spend the pip and succeed the check they may force the target to believe something untrue for one minute
Magnitude
Spend a force pip to Effect 1 additional target
Control
When making a coercion, charm deception, leadership, or negotiation check, the force user may make an influence power check and use the result to generate extra success or advantage on the roll