Shortcut |
2 |
|
During a chase, add 1 boost per rank in Shortcut to any checks made to catch or escape an opponent |
High-G Training |
3 |
|
When a starship or vehicle being piloted would suffer system strain, may suffer strain up to ranks in High-G Training to prevent an equal amount of strain |
Skilled Jockey |
2 |
|
Remove 1 setback per rank of Skilled Jockey from Piloting (Planetary) and Piloting (Space) checks |
Grit |
4 |
|
Gain +1 strain threshold |
Second Chances |
2 |
|
Once per encounter, choose a number of positive dice equal to ranks in Second Chances and reroll them |
Improved Dead to Rights |
2 |
|
Spend 1 Destiny Point to add additional damage equal to Agility to one hit of successful attack made with ship or vehicle-mounted weaponry |
Intense Presence |
1 |
|
Spend 1 Destiny Point to recover strain equal to Presence rating |
Improved Corellian Sendoff |
2 |
|
Take a Corellian Sendoff action targeting two ships or vehicles at Close range; make a Hard Cool check to cause the targets to suffer a major collision |
Koiogran Turn |
1 |
|
When an opponent has gained the advantage on a starship or vehicle being piloted, may perform a Koiogran Turn maneuver to remove the effects |
Dedication |
1 |
|
Gain +1 to a single characteristic. This cannot bring a characteristic above 6 |
Showboat |
1 |
|
When making a check in a starship or vehicle, may suffer 2 strain to gain 1 triumph on success or despair on failure |