Verpine Fiber Ultramesh Armor:
Soak - 1
Armor maybe powered up/down as a maneuver. While powered up, gain +2 Defenses. 2Adv or Triumph from hostile Combat check can cause armor to run out of power. Cannot be powered up again until end of encounter.
Attachments:
Custom Fit. Bio-Support Dispenser.
Disruptor rifle- min result is 96-100
Personal Gear
Companion- Mist(dire wolf), suka, Sulvan
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Parry
2
Force & Destiny Core PG 149
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Toughened
2
Edge of Empire PG 145
The character increases his wound threshold by two per rank of Toughnened.
Quick Draw
1
Edge of Empire PG 141
Once per round on the character’s turn, he may draw or holster an easily accessible weapon as an incidental, not a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Grit
1
Edge of Empire PG 136
Each rank of Grit increases a character’s strain threshold by one.
Reflect
1
Force & Destiny Core PG 150
When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect
Well Rounded
1
Edge of Empire PG 145
The character chooses any two skills. They permanently become career skills.
Sense Danger
1
Edge of Empire PG 142
Force Talent Once per game session, the character may remove two Setback Dice from any one skill check.
Valuable Facts
1
Desperate Allies PG 34
Basically, it allows the character to roll an average knowledge check once per encounter. If successful, he adds a Triumph to a roll made by an ally during the encounter.
Force Rating
1
Edge of Empire PG 135
Each rank permanently increases Force rating by one.
Adaptable
1
Rise of Separatists PG 37
Choose one Talent that you meet the prerequisites for, from a Class you possess. Once per day, after at least 6 hours of rest, you can choose to swap out one of your current Talents for the Talent you chose for this Feat. The Talent you swap out cannot be the prerequisite for any other Talent you have. You can swap back to your original Talent after at least 6 hours of rest.
Dedication
1
Edge of Empire PG 134
Each rank permanently increases a single characteristic of the player’s choice by one point. This cannot bring a characteristic above six.
Force Powers
Force Rating
2
Power
Sense
Description
Control: Upgrade Difficulty & Ability, Sense Thoughts
Duration
Range
Magnitude
Strength