Age of Rebellion
| Threshold | 16 |
| Current | 16 |
| Threshold | 15 |
| Current | 10 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 1 | Human | ||
| Athletics (Br) | X | 3 | ||
| Charm (Cun) | 0 | +1 Adv | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 1 | +1 Adv | |
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Cun) | 0 | +1 Adv | ||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 2 | Human | |
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 2 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | X | 1 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| Westar 35 (3HP)(1e) |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage6 |
Critical2 |
|
| Akrab Clip-Point Vibrodagger (1e)(1hp) |
RangeEngaged |
SkillMelee |
|
| Pierce 3, Vicious 1 |
Damage+1 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 2 | 10 | Increase wound Threshold by 1 rank. |
| Conditioned | 1 | 5 | Remove a setback dice/rank from their Athletics and Coordination checks. The reduce the damage and strain suffered from falling by 1/rank. |
| Grit | 2 | 15 | +1 to Strain Threshold |
| Pilot Training | 1 | 5 | Piloting become Career Skills |
| Moving Target | 1 | 10 | If the character has already acted this round, increase [their] ranged defense by 1 per rank of Moving Target. |
| Well-Traveled | 1 | 5 | Knowledge Core worlds and Knowledge Outer Rim become Career skills |
| Shortcut | 2 | 20 | During a chase, the character adds a boost die per rank of Shortcut to [their] checks made to catch or escape an opponent. |
| Free Running | 1 | 15 | Once per round, before performing a Move maneuver, the character may suffer 1 strain. If [they] do so, [they] may use [their] Move maneuver to move to any location within short range (even straight up) as long as there is some sort of object to move across or a path to move along. |