Telsie Alehna by SaraiLahre

Species
Togruta
Career
Guardian
Specializations
Protector
System
Force and Destiny

3
Threshold 17
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 2
Melee (Br) X 0
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Telsie's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2

310
600

Weapons & Armor

Telsie's Lightsaber (3/5 hardpoints left)
Concealing Robes (Add Setback die to checks to recognize the wearer)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Pack Instincts Togruta Trait When preforming assist maneuvers tograta grant 2 blue dice instead of 1
Thoughned (2) Protector Tree +2 Wound threshold
Force Protection (1) Protector Tree Perform the Force Protection maneuver; suffer 1 strain and commit O up to ranks of Force Protection. Increase soak by number of O committed until beginning of next turn. Suffer 1 strain every turn O remains committed.
Stimpack Specialization (1) Protector Tree Stimpacks heal 1 additional wound per rank of Stimpack Specialization
Heightened Awareness (1) Protector Tree Allies withing short range add 1 Boost to Perception or Vigilance checks. Engaged add 2 Boost;
Grit (1) Gain +1 Strain
Dedication +1 to Characteristic (Agility)
Force Raiting +1 to Force Rating
Body Guard (1) Once per round, perform a maneuver to guard an engaged ally. Suffer strain up to ranks to upgrade difficulty of attacks against them by that number until the start of next turn.
Physician (1) When making a Medicine check to help a character heal wounds, the target heals 1 additional strain per rank of Physician.
Parry (1) When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry

Force Powers

Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend F to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum
range is short range.
Upgrade Effect
Strength (2) Spend F to increase silhouette able to be targeted equal to Strenght upgrades purchased
Control (1) The Force user can hurl objects to damage targets, by making a Discipline ranged combat check combined with a Move Power check, dealing damage equal to 10 times silhouette.
Range (2) Spend F to increase power’s range by a number of range bands equal to Range upgrades purchased.
Power
Sense
Description
The Force User can sense the Force interacting with the world around him.
The user may spend F to sense all living things within short range (including sentient and non-sentient beings).
The user may spend F to sense the current emotional state of one living target with whom he is engaged.
Upgrade Effect
Control (1) Effect: Spend F. The Force user senses the current thoughts of one living target with whom he is engaged.

Background

Motivation

Justice

Morality

Compassion / Hatred

Description

Other Notes

Togruta start with one rank in perception
Knight Level Character - Mentor Bonus (initial level of force powers is 5 less)

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