Marchion Ro by JJ96

Species
Rakata
Career
Tribe Member
Specializations
Warrior
System
Force and Destiny

2
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Characteristics

4
2
1
3
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 4
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Neuronic Whip
Range
Short
Skill
Melee
Disorient 4, Ensnare 2, Stun Damage
Damage
6
Critical
3

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Cannibalism Inate Tribal Rakata consume the flesh of their slain foes. You can roll a Simple Resilience check per corpse consumed, recovering 1 + Successes Wounds and 1+ Advantages Strain.
Rapid Reaction 1 You may suffer a number of strain to add an equal number of Successes to any Vigilance or Cool check to determine initiative order. The number may not exceed you ranks in Rapid Reaction.

Force Powers

Force Rating
2
Power
Bind
Description
Spend one force point to immobilize a target within short range until the end of your next turn. If you used any darkside points to generate your force point, the target also suffers one strain per force points spent on the check (ignore soak)
Upgrade Effect
Duration Commit three force die to sustain the ongoing effects of the power on each affected target
Magnitude (3) Spend two force points to affect three additional targets
Control Spend one force point; whenever a target affected by Bind takes an action, that target suffers three strain
Control Spend one force point to move the target one range band closer or farther
Strength (3) Spend a force point to disorient the target for three rounds
Range (3) Spend one force point to increase this power's range by two range bands
Mastery When you are making a Bind Power Check, if the check was not already opposed, you may roll an Opposed Discipline vs. Discipline Check against one targert of the power. If no darkside points were used and you succeed on the check you may immediately stagger the target until the end of their next turn. If any darkside points were used and the check succeeds, the target suffers a Critical Injury, adding +10 to the roll per Force Points spent on the check.

Background

Motivation

Morality

Description

Other Notes

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