|
Indistinguishable (2) |
|
EOE 85 |
Upgrade difficulty to recognize character. (Once per rank) |
|
Bypass Security |
|
EOE 85 |
Remove set back die. (Once per rank) |
|
Hidden Storage |
|
EOE 85 |
Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in hidden storage. |
|
Grit (3) |
|
EOE 85 |
Gain +1 strain threshold. (Gotten twice) |
|
Dodge |
|
EOE 85 |
Upgrades difficulty. Incidental dodge in combat. (Once strain per rank) |
|
Street Smarts (2) |
|
EOE 85 & FD 98 |
Remove set back die for any streetwise or knowledge-underworld per rank of street smarts. |
|
Black Market Contacts |
|
EOE 85 |
Reduce rarity of everything by rank of 1. |
|
Rapid Reaction |
|
EOE 85 |
Suffer strain equal to rank for success on initiative. |
|
Smooth Talker (2) |
|
FLY 27 |
(Charm/Coercion) When first acquired, chose 1 skill: charm, deception, or negotiation, when making checks with that skill, spend triumph to gain additional success's equal to ranks in Smooth Talker. |
|
Kill With Kindness (2) |
|
FLY 27 |
Remove set back die per rank in Charm and Leadership checks. |
|
Disarming Smile |
|
FLY 27 |
Take Disarming Smile action, succeed on an opposed charm check to lower all defenses by rank in disarming smile until the end of the encounter. |
|
Uncanny Senses (2) |
|
EOE 286 |
Add a boost die per rank of Uncanny Senses to all Perception checks. |
|
Convincing Demeanor |
|
EOE 286 |
Remove a threat per rank of Convincing Demeanor from Deception or or Skullduggery checks. |
|
Sense Danger |
|
EOE 286 |
Once per session remove two threat from any check. |
|
Natural Charmer |
|
FLY 27 |
Once per session re-roll any Deception or Charm check. |
|
Shien Technique |
|
FD 98 |
When using a check using the lightsaber skill, may use cunning instead of brawn. |
|
Dedication (4) |
|
FLY 27, EOE 286, FD 97, FD 98 |
Upgrade Cunning. Upgrade Willpower. Upgrade Presence. Upgrade Agility. |
|
Sleight of Mind (2) |
|
FD 97 |
Add boost die to all stealth checks unless the opposition is immune to force powers. |
|
Code breaker (2) |
|
FD 97 |
Remove threat per rank from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1. |
|
Well Rounded |
|
FD 97 |
Chose any 2 skills to permanently become career skills. |
|
Overwhelm Emotions |
|
EOE 286 |
May add force die per force rating to charm, coerce, or deceptions checks. Light and dark side add success to some checks and advantages to other's. |
|
Sense Emotions |
|
EOE 286 |
Add boost die to all Charm, Coercion, and Deception checks unless the target is immune to force power's. |
|
Force Rating +1 (2) |
|
EOE 286, FD 97 |
+1 force rating. |
|
Conditioned |
|
FD 98 |
Remove set back die per rank of Conditioned from Athletics and Coordination checks. Reduce damage and strain of falling by 1 per rank. |
|
Parry (2) |
|
FD 98 |
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry. |
|
Toughened |
|
FD 98 |
+2 Wound Threshold. |
|
Shroud |
|
FD 97 |
The character may spend 1 Destiny point to make himself undetectable via Force powers and make his own powers go unnoticed for the remainder of the encounter. |
|
Counter strike |
|
FD 98 |
When an attack misses the character and generates despair or threat, may upgrade the next lightsaber (cunning) check against attack during encounter next. |
|
Defensive Stance |
|
FD 98 |
Once per round, may per form Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance. |
|
Congenial |
|
FLY 27 |
May suffer strain equal to Congenial to downgrade Charm or Negotiation checks. |
|
Intense Focus |
|
EOE 286 |
Perform an Intense Focus maneuver, suffer 1 strain and upgrade the ability of the next skill check once. |
|
Balance |
|
EOE 286 |
When the character heals strain at the end of the encounter, he may add a force die per force rating. He regains additional strain equal to light side power generated. |
|
Uncanny Reactions |
|
EOE 286 |
Add a boost die per rank of Uncanny Reactions to all Vigilance checks. |
|
Now You See Me |
|
FD 97 |
Once per session, take Now You See Me action. Make a Hard (3 diamonds) Deception check to make a number of NPC's equal to Cunning within medium range forget about the character. |
|
Anatomy Lessons |
|
FD 97 |
After making a successful attack, may spend 1 Destiny point to add damage equal to intellect in 1 hit. |
|
Reflect |
|
FD 98 |
When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in deflect. |
|
Saber Throw |
|
FD 98 |
Perform Saber Throw action: make a Lightsaber combat check as a ranged attack within medium range, adding force die no greater than your force rating. Must spend light side and dark side and succeed to hit target. Spend dark side and light side to have weapon return to hand. |
|
Disruptive Strike |
|
FD 98 |
Perform Disruptive Strike action, make a Lightsaber (cunning) combat check adding force die no greater than force rating. Spend 1 light side/dark side power to add failure to the next combat check. |
|
Master of Shadows |
|
FD 97 |
Once per round, suffer 2 strain to decrease next Stealth or Skullduggery check by 1. |