Ilranni Loggar by ruroken77

Species
Nautolan
Career
Jedi
Specializations
Padawan
System
Force and Destiny

3
Threshold 18
Current 0
Threshold 14
Current 0
Ranged 1
Melee 2

Characteristics

3
2
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) X 2
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Unarmed attack
Range
Engaged
Skill
Brawl
Disorient 1, Knockdown
Damage
3
Critical
5
Ilranni's splitsaber (double-blade)
Range
Engaged
Skill
Lightsaber
Breach 1, Defensive 1, Deflection 2, Linked 1, Sunder, Unwieldy 3
Damage
7
Critical
2
Ilranni's splitsaber (main hand)
Range
Engaged
Skill
Lightsaber
Breach 1, Defensive 1, Deflection 2, Linked 1, Sunder
Damage
7
Critical
2
Ilranni's splitsaber (offhand)
Range
Engaged
Skill
Lightsaber
Breach 1, Defensive 1, Deflection 2, Linked 1, Sunder
Damage
7
Critical
2

0
435
98
12/13

Weapons & Armor

Ilranni's robes (heavy robes), Ilranni's splitsaber (homebrewed double-bladed lightsaber w/ modded lorrdian gemstone)

Personal Gear

Condenser, training weights, mk III modular backpack w/ 2 extra pouches, data goggles, 4 emergency medpacs, 5 field ration packs, Jedi utility belt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Amphibious 0 59 (F&D) Nautolans may breathe underwater without penalty and never suffer movement penalties for traveling through water.
Parry 2 27 (RotS) When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Toughened 2 27 (Rots) Gain +2 wound threshold.
Quick Draw 0 27 (RotS) Once per round, draw or holster a weapon or accessible item as an incidental.
Grit 2 27 (RotS) Gain +1 strain threshold.
Reflect 2 27 (RotS) When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Well Rounded 1 27 (RotS) Choose any 2 skills. They permanently become career skills.
Sense Danger 0 27 (RotS) Once per session, remove 2 setback dice from any 1 check.
Learning Opportunity 0 27 (RotS) Once per round, the character may spend 3 advantages from a check they fail to upgrade the ability of their next check once.
Valuable Facts 0 27 (RotS) Once per encounter perform Valuable Facts action; make an Average Knowledge check. If successful, add 1 triumph to one ally’s skill check during the encounter.
Force Rating 1 27 (RotS) Gain +1 Force Rating.
Adaptable 0 27 (RotS) When resolving a check that uses a skill in which they have no ranks, the character may spend one Destiny Point to remove 1 despair or to remove threats equal to their ranks in Cool.
Something to Prove 0 27 (RotS) Once per session, suffer 4 strain to reroll a failed check. If the check succeeds, the character heals 4 strain.
Beginner's Luck 0 27 (RotS) Once per session when the character makes a check, may add successes equal to the number of light side Destiny Points in the Destiny pool to the result.
Temple Training 0 27 (RotS) Before making a Lightsaber skill check, the character may spend one Destiny Point to add damage to the attack equal to his ranks in Knowledge (Lore).

Force Powers

Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend 1 Force point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Upgrade Effect
Strength Spend 1 Force point to increase silhouette able to be targeted equal to Strength upgrades purchased.
Magnitude Spend 1 Force point to increase targets affected equal to Magnitude upgrades purchased.
Strength Spend 1 Force point to increase silhouette able to be targeted equal to Strength upgrades purchased.
Range Spend 1 Force point to increase power's range by a number of range bands equal to Range upgrades purchased.
Range Spend 1 Force point to increase power's range by a number of range bands equal to Range upgrades purchased.
Magnitude Spend 1 Force point to increase targets affected equal to Magnitude upgrades purchased.
Control The Force user can hurl objects to damage targets, by making a ranged combat check combined with a Move power check, dealing damage equal to 10 times silhouette.

Background

Amphibious Padawan

Motivation

Challenge (Martial Mastery); Faith (The Jedi Code)

Morality

Sympathy/Desperation; Empathy/Vengeance

Description

With purple skin, large black eyes, and head tentacles capable of detecting pheromones, Ilranni is easily recognized as a Nautolan.

Other Notes

Though Ilranni is a Nautolan, she has no familial relations with the Herald of the Open Hand, Werth Plouth, and his family, though she sympathized with his situation, due to his disability. She couldn't imagine what it must be like for him to not be able to sense others' pheromones, as it's second-nature to her.

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