Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 1 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 2 | |||
| Ranged: Light (Ag) | X | 0 | ||
| Ranged: Heavy (Ag) | X | 1 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| A280 C Heavy Blaster Rife |
RangeLong |
SkillRanged: Heavy |
|
| Accurate 1, Cumbersome 3, Stun Setting |
Damage9 |
Critical4 |
|
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 1, Pierce 1 |
Damage1 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Grit | 2 | Gain +1 strain threshold per rank of Grit. | |
| Quick Strike | 2 | Add blue die per rank of Quick Strike to combat checks against targets that have not acted yet this encounter. | |
| Clanker Killer | 2 | Before rolling a combat check that targets a droid, remove blue die up to the character's ranks in Clanker Killer from the pool, and add in equal number of success or advantage to the results. | |
| Dedication | 1 | Gain +1 to a single characteristic. This cannot bring the characteristic above 6. | |
| Conditioned | 2 | Remove black die per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from failing by 1 per rank of Conditioned | |
| Swift | 1 | Do not suffer usual penalties for moving through difficult terrain. |