Force and Destiny
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 1 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | X | 0 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 1 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 1 | |||
| Knowledge: Core Worlds (Int) | X | 0 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| stun |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| sleight of mind | 2 | add boost to all stealth checks unless opposition is immune to force powers | |
| street smarts | 1 | remove setback per rank from streetwise and underworld checks | |
| codebreaker | 2 | remove setback per rank from checks to break codes or decrypt comms. decrease difficulty checks to break codes or decrypt comms. | |
| indistinguishable | 1 | upgrade difficulty of checks to identify character per rank | |
| grit | 1 | +1 strain threshold per rank | |
| now you see me | 1 | once per session make a hard deception check to make a number of npcs equal to cunning within medium range forget about character | |
| master of shadow | 1 | once per round suffer 2 strain to decrease difficulty of next stealth or skullduggery cehck by 1 | |
| dedication | 1 | +1 agility | |
| anatomy lessons | 1 | after making a successful attack may spend 1 destiny point to add damage equal to intellect to 1 hit |
| Upgrade | Effect |
|---|---|
| range 2 | spend force points to increase range by number of range upgrades purchased |
| control | hurl objects to damage targets dealing damage equal to 10 times silhouette |