Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 2 | ||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | X | 0 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | X | 1 | ||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 1 | |||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 2 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 0 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Merr-sonn Model 53 "Quicktrigger" Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun, Reduce repair diff by 1, Remove 1 setback, Aim Incidental in Short Range, 1 Advantage for dual weapon |
Damage6 |
Critical3 |
|
| BlasTech DL-19C Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun, Remove 1 setback |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Smooth Talker | When making checks with Charm, spend 1 triumph to gain 2 hits. | ||
| Inspiring Rhetoric | Make an Average Leadership check. each hit causes 1 ally in close range to recover 1 strain. Spend 1 triumph to cause 1 affected ally to recover 1 addtional strain. | ||
| Kill with Kindness | Remove 2 setback from all Charm and Leadership checks | ||
| Congenial | Suffer 2 strain to downgrade difficulty of Charm or Negotiation or upgrade difficulty when targeted by Charm or Negotiation checks. No more than 2 congenial strain allowed. | ||
| Disarming Smile | Succeed at an opposed Charm check to lower all dfenses of a tarket by 2 until the end of encounter | ||
| Works like a charm | Once per session, make one skill check using Presence rather than the characterisitc linked to that skill. | ||
| Just Kidding | Once per round as an incidental, spend 1 Destiny Point to ingore fail on a social check by the character or any ally in short range | ||
| Natural Charmer | Once per session, may re-roll any 1 Charm or Deception check. | ||
| Dedication | Gain +1 to a single characteristic (Presence). Cannot bring above 6 |