|Piloting: Planetary (Ag)||0|
|Piloting: Space (Ag)||0|
|Ranged: Light (Ag)||X||1|
|Ranged: Heavy (Ag)||X||0|
|Knowledge: Core Worlds (Int)||0|
|Knowledge: Education (Int)||0|
|Knowledge: Lore (Int)||0|
|Knowledge: Outer Rim (Int)||0|
|Knowledge: Underworld (Int)||0|
|Knowledge: Warfare (Int)||X||1|
|Knowledge: Xenology (Int)||0|
|Z6 Riot Baton||
|Cortosis, Disorient 2, Stun||
|Cumbersome 3, Defensive 2, Deflection 2, Disorient 1, Lightweight Frame (1 Decrease Encumbrance by 2 Mod)||
|Heavy Blaster Pistol||
|Stun setting, run out of ammo||
|Forearm Grip, Underslung Scattergun||
|Name||Rank||Book & Page||Description|
|Body Guard||1||Pg 143 AoR||Once per round on the character’s turn, the character may perform a Body Guard maneuver to protect one ally with whom he is engaged. He then suffers a number of strain no greater than his ranks in Body Guard. Until the start of the character’s next turn, upgrade the difficulty of all combat checks targeting the protected ally a number of times equal to the strain suffered by the character.|
|Toughened||1||Pg 158 AoR||+2 Wounds|
The Force User can sense the Force interacting with the world around him.
The user may spend F to sense all living things within short range (including sentient and non-sentient beings).
The user may spend F to sense the current emotional state of one living target with whom he is engaged.