Age of Rebellion
| Threshold | 13 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 0 | |||
| Charm (Pr) | X | 0 | Sleeper Agent | |
| Coercion (Will) | X | 1 | Marshal | |
| Computers (Int) | X | 2 | Spy | |
| Cool (Pr) | X | 1 | Spy & Sleep Agent +1 Spec | |
| Coordination (Ag) | X | 3 | Spy | |
| Deception (Cun) | X | 4 | Spy +1 Career | |
| Discipline (Will) | X | 1 | Sleeper Agent +1 Spec | |
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 3 | Spy +1 Career | |
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | X | 0 | WELL ROUNDED | |
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 3 | Spy +1 Career | |
| Stealth (Ag) | X | 3 | Spy +1 Career | |
| Streetwise (Cun) | X | 2 | WELL ROUNDED | |
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | Marshal | |
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | Marshal | |
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | Sleeper Agent | |
| Knowledge: Lore (Int) | 1 | MANDO TRAIT | ||
| Knowledge: Outer Rim (Int) | 1 | MANDO TRAIT | ||
| Knowledge: Underworld (Int) | X | 1 | Marshal | |
| Knowledge: Warfare (Int) | X | 1 | Spy | |
| Knowledge: Xenology (Int) | 0 |
| BlasTech DC-17 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
|
| BlasTech DC-17 Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
|
| SE-14r |
RangeMedium |
SkillRanged: Light |
|
| Auto Fire, Stun Setting |
Damage6 |
Critical3 |
|
| E-11 Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Well Rounded | 1 | Sleeper Agent Spec 5 XP | Choose any 2 skills. They become career skills |
| Cunning Personae | 1 | Sleeper Agent Spec 5 XP | May suffer 2 strain to make a charm check with Cunning instead of Presence |
| Codebreaker | 2 | Sleeper Agent Spec 20 XP | Remove [B] per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty by 1. |
| Convincing Demeanor | 1 | Sleeper Agent Spec 10 XP | Remove [B] per rank of Convincing demeanor from Deception and Skulduggery checks |
| Creative Killer | 1 | Sleeper Agent Spec 10 XP | Reduce the critical rating of improvised weapons by 2 (Min of 1) |
| Grit | 1 | Sleeper Agent Spec 5 XP | Gain +1 Strain Threshold |
| Street Smarts | 1 | Marshal Colonist Spec 5 XP | Remove [B] per rank of Street Smarts from all Streetwise or Knowledge Underworld checks. |
| Grit | 1 | Marshal Colonist Spec 5 XP | Gain +1 Strain Threshold |
| Bad Cop | 1 | Marshal Colonist Spec 10 XP | Spend 2 Advantage from a Deception or Coercion check to upgrade ability of an allies subsequent social check against the same target equal to Bad Cop Ranks |
| Toughened | 1 | Sleeper Agent Spec 10 XP | Gain +2 wound threshold |
| Bypass Security | 1 | Sleeper Agent Spec 10 XP | Remove [B] / rank of bypass security from checks made to disable a security door or open locked door. |
| Good Cop | 1 | Marshal Colonist Spec 10 XP | Spend 2 Advantage from a Charm or Negotiation check to upgrade ability of an allies subsequent social check against the same target equal to Good Cop Ranks |