Threshold | 21 |
Current | 4 |
Threshold | 15 |
Current | 2 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 2 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | 1 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 2 | |||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 1 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 2 | ||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 3 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 4 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Vibrio Axe |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 4, Sunder. Mono molecular Edge |
Damage7 |
Critical1 |
|
Heavy Blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Filed front sight add difficulty beyond short range. Add Quick Draw. Multi optic sight- Decrease environment effects by 🕋🕋 |
Damage7 |
Critical3 |
|
Brass knuckles |
RangeEngaged |
SkillBrawl |
|
Damage5 |
Critical4 |
||
Vibro sword |
RangeEngaged |
SkillMelee |
|
Vicious 2, pierce 3 |
Damage5 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 4 | Cain + 2 wound thresho | |
Feral Strength | 3 | Add 1 damage per rank of Feral Strength to one hit of successful attacks made us- ing Brawl or Melee skill | |
Lethal Blows | 3 | Add +10 per rank of Le- thal Blows to any Critical Injury results inflicted on opponents. | |
Enduring | 2 | +1 soak. (Already added) | |
Knockdown | 1 | Spend a triumph to knock enemy prone | |
Natural brawler | 1 | Once per session, may re- roll any I Brawl or Melee check. | |
Frenzied Attack | 3 | When making meele/brawl checks, suffer a number of strain to upgrade attack an equal number of times. Strain suffered may not exceed ranks in frenzied attack | |
Defensive stance | 1 | Once per round, may per- form Defensive Stance ma- neuver and suffer a num- ber of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in De- fensive Stance. | |
Dedication | 1 | Gain +1 to a single characteristic. This cannot be above 6 |