Threshold | 15 |
Current | 0 |
Threshold | 14 |
Current | 4 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 2 | ||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 1 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 1 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | X | 1 | ||
Streetwise (Cun) | X | 1 | ||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 1 | ||
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 0 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 2 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 2 | ||
Knowledge: Xenology (Int) | 0 |
Combat Knife |
RangeEngaged |
SkillBrawl |
|
Damage+1 |
Critical |
||
Gaffi Stick |
RangeEngaged |
SkillBrawl |
|
Defensive 1, Disorient 3, 2 Hands |
Damage+2 |
Critical |
|
Heavy Blaster |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage7 |
Critical1 |
|
Blaster rifle |
RangeMedium |
SkillRanged: Heavy |
|
Stun setting |
Damage9 |
Critical5 |
|
Dueling pistol (x2) |
RangeShort |
SkillRanged: Light |
|
Accurate 1, limited ammo 1, Prepare 1, 2hp guided 3 |
Damage9 |
Critical2 |
|
Light Blaster Pistol (arm) |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage5 |
Critical4 |
|
Scatter pistol |
RangeMedium |
SkillRanged: Heavy |
|
Knockdown, vicious 1, blast 5 |
Damage7 |
Critical4 |
|
Training saber |
RangeEngaged |
SkillLightsaber |
|
Stun, defensive 1 disorient 2 pierce 5 |
Damage5 |
Critical4 |
|
Vibrobayonet |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 2 |
Damage3 |
Critical2 |
|
Slugthrower |
RangeMedium |
SkillRanged: Light |
|
2hp, guided3, limited ammo 3 |
Damage6 |
Critical3 |
|
Sniper rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Pierce 4, knockdown |
Damage12 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Indistinguishable | 2 | Cyphers & Masks; pg 25 | Upgrade difficulty of checks to identify character once per rank |
Pilot training | 1 | Cyphers & Masks; pg 25 | Piloting becomes career skills |
Shortcut | 2 | Cyphers & Masks; pg 25 | During a chase, add a boost die per rank in Shortcut to any checks made to catch or escape an opponent |
Second wind | 4 | Cyphers & Masks; pg 25 | Once per encounter, may use Second Wind to recover strain equal to ranks in second wind |
Tactical Combat | 1 | Universal: Recruit Talent Tree | Melee and Ranged (Heavy) become career skills |
Grit | 2 | Cyphers & Masks; pg 25 | Gain +1 strain threshold |
Basic Combat Training | 1 | Universal: Recruit Talent Tree | Brawl and Ranged (Light) become career skills |
Freerunning | 1 | Cyphers & Masks; pg 25 | Suffer one strain when making a move maneuver to move to any location in short range |
Outdoorsman | 1 | Universal: Recruit | Remove black dice per rank of outdoorsman to move through terrain or manage environmental effects, decrease overland travel times by half |
Toughened | 1 | Universal: Recruit | Gain +2 wound threshold |
Swift | 1 | Cyphers & Masks; pg 25 | Do not suffer usual penalties for moving through difficult terrain |
Hidden Storage | 1 | Cyphers & Masks; pg 25 | Gain hidden storage in ve- hicles or equipment that holds items with total en- cumbrance equal to ranks in Hidden Storage. |
Quick Draw | 1 | Universal: Recruit | Once per round, draw or holster a weapon or accessible item as an incidental |
Jump Up | 1 | Universal: Recruit | Once per round, may stand from seated or prone as an incidental |