Tiras Sedira by Fizzly

Species
Human
Career
Seeker
Specializations
Ataru Striker | Sage
System
Force and Destiny

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
5
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) X 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Tiras' Seeker Saber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
7
Critical
2
Forgotten Jedi Saber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder
Damage
6
Critical
2
E-11 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

15
380
15587
6/10

Weapons & Armor

• Armored Robes ( +1Defense, +2 Soak)
[0/2 HP]
-
-
• Seeker Saber Hilt (1 Enc.)
• Ilum Saber Hilt (1 Enc.)
• E-11 Blaster Rifle (4 Enc.)

Personal Gear

Basic Saber Hilt (2/5 HP)
+ 2 Adv on Perception and Vigilance checks vs hidden beings within Short
• Seeker Crystal (2HP)



Basic Saber Hilt (2/5 HP)
• Ilum Crystal (2HP)



E-11 Blaster Rifle (0/4HP)



Assets & Resources

• Modular Backpack (+8 Enc.)
• Hand-Held Com. Link
• x3 Stimpacks

Critical Injuries & Conditions

Cybernetic Eyes:
+1 Perception & Vigilance

Talents

Name Rank Book & Page Description
Jump Up 1 F&D p. 87 Once per round, stand from seated or prone as an Incidental.
Ataru Technique 2 F&D p. 87 Use Agility instead of Brawn when making Lightsaber checks.
Kill With Kindness 1 1 F&D p. 71 Remove ■ per rank from all Charm and Leadership checks.
Quick Draw 1 F&D p. 87 Once per round, draw or holster a weapon or accessible item as an incidental.
Parry 1 1 F&D p. 87 When hit by a melee attack, suffer 3 strain to reduce damage by 2 + ranks.
Researcher 1 2 F&D p. 71 Remove ■ per rank from all Knowledge checks. Researching a subject takes half the time.
Smooth Talker 1 3 F&D p. 71 Triumphs on Charm checks may be spent to gain additional successes equal to ranks.
Grit 1 4 F&D p. 71 Gain +1 strain threshold.
Force Rating 2 4 F&D p. 71 Gain +1 Force Rating.
Preemptive Avoidance 4 F&D p. 71 May spend 1 Desinty Point to disengage from an engaged enemy was an out-of-turn incidental.
Knowledge Specialization (Lore) 4 F&D p. 71 Triumphs on Lore checks may be spent to gain additional successes equal to ranks.
Force Rating 3 5 F&D p. 71 Gain +1 Force Rating.

Force Powers

Force Rating
3
Power
Seek
Description
Allow the Force to guide the user, granting preternatural tracking and supreme perceptiveness.
Upgrade Effect
Basic May spend ◐◐ to gain insight into the general location or direction of a person or object they're aware of, regardless of current distance.

The user may spend ◐ and succeed at an Average ( ♦ ♦ ) Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Power
Farsight
Description
The Force user expands normal visual senses through a connection to the Force.
Upgrade Effect
Basic The user may spend ◐ to ignore the effects of darkness or blindness and see normally up to Medium range for the remainder of the round (or one minute).
This allows the user to view everything most sentients could normally be able to see on a well-lit day.
Power
Move
Description
The user may move object via the power of the Force.
Upgrade Effect
Basic The user may spend ◐ to move one object of silhouette 0 that is within Short range up to maximum range. The default maximum range is Short.

Background

https://docs.google.com/document/d/1ovIBf7NxCWuPz2sqxcbA5i8SUQFAMe-aOMgkRsBoFJE/edit?usp=sharing

(Short Story Link)

Motivation

Faith: Nothing
• Tiras puts faith only in herself, and expects little from others.
• Truth, Mercy and Justice are the three most important things to her.
• The only way the galaxy as a whole can get better, is when each individual decides to better themselves first before they try to exert change upon those around them.

Morality

Current: 50

Strength: Mercy

Weakness: Coldness

Description

quite possibly based

Other Notes

Human: Gain 1 Rank in 2 non-career Skills at Chargen:
Mechanics & Charm
120xp - Agility 3-5
30xp - Presence 3
5xp - Jump Up
10xp - Ataru Technique
30xp - Sage Specialization
5xp - Parry 1
5xp - Quick Draw
10xp Force Seek (Basic Power)
5xp Farsight (Basic Power)
10xp Force Move (Basic Power)
5xp Kill With Kindness 1
10xp Researcher 1
15xp Smooth Talker 1
20xp Grit 1
20xp Force Rating 2
20xp Preemptive Avoidance
20xp Knowledge Specialization (Lore)
25xp Force Rating 3

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