BY-0B in SWTOR by Horsefeathers

Species
DROID
Career
SPY
Specializations
SLICER
System
Edge of the Empire

1
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

1
4
5
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) X 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

Coronet Arms H-7 "Equalizer" Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Superior
Damage
7
Critical
2
Coronet Arms H-7 "Equalizer" Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting, Superior
Damage
7
Critical
2

35
375
80
13

Weapons & Armor

Coronet Arms H-7 "Equalizer" Blaster Pistol
Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 7 2 Medium 2 3 1200 8 Stun Setting, Superior

Coronet Arms H-7 "Equalizer" Blaster Pistol
Skill Dam Crit Range Encum HP Price Rarity Special
Ranged - Light 7 2 Medium 2 3 1200 8 Stun Setting, Superior

Personal Gear

9500 9500
IMPLANTED CYBERJACK -3750 5750
CRESHALDYNE MK. IV MODULAR BACKPACK -120 5630
UTILITY BELT -25 5605
SURGE OVERRIDE SWITCH -1000 4605
VOICE EMULATOR IMPLANT -1300 3305
COMLINK -25 3280
CORONET ARMS H-7 "EQUALIZER" BLASTER PISTOL -1200 2080
CORONET ARMS H-7 "EQUALIZER" BLASTER PISTOL -1200 880
PAIRED WEAPONS -300 580
SOROSUUB "BANTHA'S EYE" LASER SIGHT -500 80



Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
CODEBREAKER 1 The character removes a setback dice per rank of Codebreaker from [their] attempts to break codes or decrypt communications. In addition, the character decreases the difficulty of [their] Computers or Intellect checks made to break codes or decrypt communications by one (this does not increase with additional ranks of Codebreaker).
DEFENSIVE SLICING 2 When attempting to defend a computer system against intrusion (or when an opponent attempts to slice a computer owned or programmed by the character), the character adds a setback dice per rank of Defensive Slicing to [their] opponent's checks.
NATURAL PROGRAMMER 1 Once per game session, the character may reroll any one Computers or Astrogation check.
SKILLED SLICER 1 When making a Computers check, the character may spend a triumph result to gain some measure of control over the target systems. Any further Computers checks within this system can be made as maneuvers.
MASTER SLICER 1 Once per round, the character may perform a Master Slicer incidental to suffer two strain and decrease the difficulty of the next Computers or other slicing-related check by one, to a minimum of Easy.
MENTAL FORTRESS 1 The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Intellect- or Cunning-related checks until the end of the encounter. [They] still suffer from the injury itself.
DEDICATION 1 Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six.
TECHNICAL APPTITUDE 1 For each rank, the character reduces the amount of time needed to complete computer-related tasks by 25%.

Background

BY-0B, or Bob amongst his friends, is a really old droid. He has seen a lot of shit.

Bob strongly believes in droid rights. #DroidLivesMatter

Bob does not side with the Republic or Sith Empire. He does not side with anyone who mistreats his fellow droids.

He will, however, accept any and all jobs that provide the funding needed to progress the DLM movement. Revolutions cost credits.

Motivation

Obligations

Binary Strength: Compassion
Binary Weakness: Recklessness

Description

XP TOTAL
DROID 175 175
KNIGHT 150 325
OBLIGATION 10 335
AGILITY 2 -20 315
AGILITY 3 -30 285
AGILITY 4 -40 245
INTELLECT 2 -20 225
INTELLECT 3 -30 195
INTELLECT 4 -40 155
INTELLECT 5 DEDICATION 155
CODEBREAKER -5 150
DEFENSIVE SLICING -10 140
NATURAL PROGRAMMER -15 125
DEFENSIVE SLICING -20 105
SKILLED SLICER -25 80
MASTER SLICER -25 55
MENTAL FORTRESS -25 30
DEDICATION -25 5
TECHNICAL APPTITUDE -5 0

SESSION 1 XP + 20 = 20
BYPASS SECURITY -5 = 15
SESSION 2 XP + 20 = 35

Other Notes

Wound Threshold: 10 + Brawn
Strain Threshold: 10 + Willpower
Starting Experience: 175 XP

Special Abilities: Do not need to eat, sleep or breathe, and are unaffected by toxins and poisons. Cybernetic implant cap of 6 instead of Brawn rating. Train 1 rank in each of 6 Career Skills (opposed to 4), and train 1 rank in each of 3 Specialization Skills (opposed to 2).

Inorganic: Do not gain benefits of recovering with a bacta tank, stimpack or Medicine skill checks (use Mechanics check instead). Enduring Talent +1.

Mechanical Being: Droids cannot become force-sensitive or acquire Force Rating by any means. Cannot be affected by mind-altering Force powers.

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