Shlim Nu by Kazagantheus

Species
Cerean
Career
Technician
Specializations
Mechanic, Modder, Outlaw Tech
System
Edge of the Empire

5
Threshold 14
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

4
2
6
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 5
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 6
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 6
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) X 5
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 2
Knowledge: Education (Int) X 2
Knowledge: Lore (Int) X 2
Knowledge: Outer Rim (Int) X 2
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 2

0
890
500

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Gearhead x2 Remove a setback die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems Once per session, as an action, make a 1p Mechanics check to harvest components from a functioning device, without breaking it, to repair a broken one.
Solid Repairs x2 The character repairs 1 additional hull trauma per rank of Solid Repairs whenever she repairs a starship or vehicle.
Contraption Once per session, take a Contraption action; make a 3p Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand.
Enduring +1 Soak Value
Bad Motivator Once per session, may take a Bad Motivator action; make a 3p Mechanics check to cause one targeted device to spontaneously fail.
Fine Tuning When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of fine tuning.
Dedication x2 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Tinkerer x5 May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modded once.
Resourceful Refit As an action, make a 2p Mechanics check to scavenge an old attachment to construct a new one, reducing its price by that of the dismantled attachment.
Jury Rigged x2 Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use.
Resolve When the character involuntarily suffers strain, he suffers 1 less strain per rank of Resolve (min 1).
Hidden Storage Gain hidden storage in vehicles or equipment that holds items with a total encumbrance equal to ranks in Hidden Storage.
Natural Tinkerer Once per session, may re-roll any on Mechanics check.

Background

Motivation

Obligations

Description

Other Notes

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