Age of Rebellion
| Threshold | 17 |
| Current | 0 |
| Threshold | 13 |
| Current | 11 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 2 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 3 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 4 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 1 | ||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 2 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 1 | ||
| Knowledge: Xenology (Int) | 0 |
| HOB Heavy Repeating Blaster |
RangeExtreme |
SkillGunnery |
|
| Auto Fire Always, Cumbersome 2, Pierce 2, Vicious 1 |
Damage15 |
Critical3 |
|
| DC-15A Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Auto Fire, Pierce 1, Stun Setting |
Damage9 |
Critical3 |
|
| M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
| Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
|
| Model 201 Mortar System |
RangeExtreme |
SkillGunnery |
|
| Blast 12, Breach 1, Limited Ammo 5, Prepare 2, Slow Firing 1 |
Damage15 |
Critical3 |
|
| MK 2 Ion Grenade (2) |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
|
| RPS-6 Rocket Launcher |
Range |
SkillGunnery |
|
| Cumbersome 1, Limited Ammo 7 |
Damage |
Critical |
|
| Normal Missile (7) |
RangeExtreme |
Skill |
|
| Blast 14, Breach 1, Guided 2, |
Damage22 |
Critical2 |
|
| HE Missile (7) (Anti-Armor) |
RangeLong |
Skill |
|
| Blast 6, Breach 2, Guided 2 |
Damage18 |
Critical3 |
|
| Plasma Missile (7) (Anti-personnel) |
RangeMedium |
Skill |
|
| Blast 14, Inaccurate 1, Pierce 2 |
Damage16 |
Critical3 |
|
| Concussion Missile (1) |
RangeExtreme |
Skill |
|
| Blast 10, Concussive 3, Disorient 5, Guided 2 |
Damage14 |
Critical4 |
|
| Disorient affects all characters in Short range, even if not damaged. Concussive affects all Engaged characters, even if not damaged. |
Range |
Skill |
|
Damage |
Critical |
||
| Incendiary Missile (2) |
RangeExtreme |
Skill |
|
| Blast 10, Burn 3, Guided 2 |
Damage10 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Burly | 3 | Reduce weapons encumbrance and cumbersome by rank to a minimum of 1. | |
| Barrage | 3 | +1 damage per rank for heavy and gunnery while at long or extreme. | |
| Brace | 2 | Perform the Brace maneuver to remove Setbacks per rank of Brace caused by the environment. | |
| Spare Clip | 1 | Cannot run out of ammo due to despair, limited ammo not effected. | |
| Durable | 1 | -10 crit rating per rank | |
| Heroic Fortitude | 1 | May spend a Destiny Point to ignore effects of a crit on Brawn or Agility until the end of the encounter | |
| Toughened | 2 | +2 Wound Threshold Per Rank. | |
| Rain of Death | 1 | Perform the Rain of Death Maneuver to ignore the increased difficulty due to Auto-fire of attacks this turn. | |
| Heavy Hitter | 1 | Once per session, spend Triumph on a Ranged Heavy or Gunnery Check to add/improve the Breach quality of a weapon by 1. |