Sephira by Sesamarna

Species
Togruta
Career
Seeker
Specializations
Pathfinder
System
Force and Destiny

3
Threshold 15
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

1
3
5
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 5
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 1

20
360
382
11

Weapons & Armor

Heavy blaster pistol, light, dam 7, crit 3, med ran., encom 2, stun
Adverse environment gear, soak 1, encom 2
Blaster pistol, ran. Med, Light, dam 6, crit 3, encom 1, stun

Personal Gear

Com link long, encom 2
Physician kit, encom 2 Blue die medicine check, add a success.
Stimpack 8, 5 per stim
Scan goggles
Backpack
Utility belt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Pack instincts 1 Assist is two blue die
Keen Eyed 2 Remove 1 setback per rank, from percep. and vigil. checks. takes half the time.
Forager 1 Remove 2 black die from finding food, water, shelter. survival takes half time.
Swift 1 Does not suffer usual penalties for moving through difficult terrain.
Outdoorsman 1 Remove black die per rank outdoor, from checks to move through terrain or manage environ, effects. overland travel is half.
Animal Empathy 1 When making checks to handle or tame animals, add white die no greater than force rating to the check. spend force to add success or advantage to check.
Animal Bond 1 Develop longterm bond with single animal no greater than half force rating rounded down.
Quick Movement 1 Suffer 2 strain to perform the quick movement. add white die no greater than force rating to next check. may spend 2 force to perform one additional move maneuver after action.
Natural Outdoorsman 1 Once per session, may reroll any 1 resiliance or survival check.

Force Powers

Force Rating
2
Power
Harm/Heal
Description
Heal: Spend force to heal a number of wounds equal to int. from an engaged living creature
Harm: Spend force to inflict a number of wounds equal to int. (ignore soak) on an engaged living target. gain 1 conflict.
Upgrade Effect
Range Spend one force to increase powers range by number of range bands equal to range upgrades perchased
Magnitude / 2 Spend 2 force to affect 1 additional target within range per rank
Control Heal: Heal additional wounds equal to ranks in medicine.
Harm: Inflict additional wounds equal to ranks in Medicine.

Background

Motivation

Ambition discovery

Morality

1-8 Brave, anger
52

Description

Other Notes

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