Cuvee by jefesto

Species
Barabel
Career
Explorer
Specializations
Scout, Gadgeteer
System
Edge of the Empire

4
Threshold 17
Current 0
Threshold 14
Current 2
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
2
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 4
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) 0
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Pr) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

light blaster pistol
Range
Medium
Skill
Ranged: Light
w/ Ascension Gun
Damage
5
Critical
4
Claws and Teeth
Range
Engaged
Skill
Brawl
4 advantage to hit with teeth gains a critical, Vicious 2, and immobilize target for 1 round
Damage
+5 + Brawl as wounds
Critical
3

10
970
491
1

Weapons & Armor

light blaster pistol w/ ascension gun(-1 enc)
Armored Clothing (-3 enc, 1 soak, 1 defense, 1 hard point)
2 thermal detonators

Personal Gear

Breath mask (-1 enc)
Backpack (+4 enc)
Macrobinoculars (-1 enc, remove setback dice imposed by distance)
Hand scanner
three ration packs
Comlink
4 Stimpacks
Emergency Medpack (-1 enc)
binders (4 purple athletics or coordination check)
Heavy clothes (-1 enc, 1 soak)
Comm Jammer (-4 enc)
Utility Belt (+1 enc)

Assets & Resources

Janitorial ID badge (name on it is Khrussk, male Trandoshian)
Janitor uniform

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Gain +1 strain threshold
Let's Ride 1 Once per round, may mount or dismount a vehicle or beast or enter a cockpit or weapon station on a vehicle as an incidental
Expert Tracker 1 Remove a setback die (black die) per rank from check to find or follow tracks. Survival checks made to track targets take 50% less time than normal. This does not decrease with additional ranks of expert tracker
Dark Vision 1 Remove setback for darkness, add setback for brightness
Quick Strike 2 Add one blue die per rank to combat checks against targets that have not yet acted this encounter
Disorient 2 After hitting with combat check, may spend 2 advantage to disorient target for number of rounds equal to rank in disorient
Stalker 1 Add 1 blue die per rank of stalker to stealth and coordination checks
Natural Hunter 1 Once per session, may re-roll any 1 perception or vigilance check
Heightened Awareness 1 Allies within Close range add 1 blue die to perception or vigilance checks. Engaged allies add 2 blue die
Defensive Stance 1 Once per round, may perform defensive stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in defensive stance.
Shortcut 1 During a chase, add 1 blue die per rank to any checks made to catch or escape and opponent

Background

Motivation

Religion/Spirituality

Obligations

Duty Bound +15

Description

Other Notes

Ascension Gun: Base Modifier: Make an Easy (1 difficulty) Ranged (Light) or Coordination check to fire the grappling hook onto an object up to medium range. As an action, can reel in the cord to pull themselves to the surface (1 range band per round). Mod Options: 1x "Add 1 boost dice to checks to fire the ascension gun.", 1x "Increase ascension speed by 1 range band per round."

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