Threshold | 21 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 2 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 3 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 3 | ||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 2 | ||
Knowledge: Xenology (Int) | 0 |
Shishtavanen Combat Utility Vibroblade |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1 |
Damage+1 |
Critical2 |
|
MR-90 Proton Rifle |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 3, Knockdown |
Damage+10 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training | 2 | Add Boost Die per rank of Physical Training to Athletics and Resilience checks. | |
Grit | 1 | Gain +1 strain threshold | |
Toughened | 3 | Gain +2 wound threshold | |
Armor Master | 1 | When wearing armor, increase total soak value by 1. | |
Blooded | 1 | Add Boost Die per rank of Blooded to all checks to resist or recover from poisons, venoms, or toxins. Reduce duration of ongoing poisons by 1 round per rank of Blooded, to a minimum of 1. | |
Improved Armor Master | 1 | When wearing armor with a soak of 2 or higher, increase defense by 1. | |
Strong Arm | 1 | Treat thrown weapons as if they had 1 greater range. | |
Feral Strength | 2 | Add 1 damage per rank of Feral Strength to one hit of successful attack made using Brawl or Melee skill. | |
Knockdown | 1 | After hitting with a melee attack, may spend Triumph to knock the target prone. | |
Natural Outdoorsman | 1 | Once per session, may reroll any 1 Resilience or Survival check. | |
Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable, to a minimum of 1. |