Grozmum by Vare

Species
Wookie
Career
Hired Gun
Specializations
Heavy
System
Edge of the Empire

6
Threshold 21
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

3
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 3
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

E-28 Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Autofire, Accurate 2
Damage
9
Critical
3
Z-6 Rotary Cannon
Range
Medium
Skill
Ranged: Heavy
Auto-Fire(Only) Cumbersome 3, Prepare 1, Two-Handed Overheat on Threat 2
Damage
10
Critical
3
Ion Grenade(4)
Range
Short
Skill
Ranged: Light
Blast 7; Disorient 5; Ion; Limited Ammo 1
Damage
10
Critical
5

0
300

Weapons & Armor

E-28 Blaster Rifle: Range: Long, Damage; 9, Crit: 3, Autofire, Accurate 2(2 HP left)
Z-6 Rotary Cannon: Range: Medium Damage; 9, Crit: 3, Autofire(Only) Cumbersome 3, Prepare 1, Two Handed overheat on Threat 2 HP(3)
Laminate Armor; Soak 3 Enc 4 hp 3 May ignore setback imposed by environment

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Burly(3) DC 31 Reduce any wielded weapon's Cumbersome Quality and Encumbrance rating by a number equal to ranks in Burly to a minimum of 1
Barrage(3) DC 31 Add 1 damage per rank of Barrage to one hit of successful attacks made while using Ranged Heavy or Gunnery at long or extreme ranges
Brace(2) DC 31 Perform the Brace maneuver to remove setback per rank of Brace from next action. This setback may only be removed from environmental circumstances
Toughened(2)(Battle Scar) DC 31 Gain +2 wound threshold
Grit DC 31 Gain +1 strain threshold
Spare Clip DC 31 Cannot run out of ammo due to despair. Items with limited ammo quality run out of ammo as normal

Background

Motivation

Obligations

Description

Other Notes

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