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immovable (racial) |
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knights of fate page 19 |
when suffering immobilized, prone, or otherwised moved against will, may suffer 1 strain to avoid as an out of turn incidental |
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Toughened rank 4 |
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knights of fate page 25 |
wounds +2 per rank |
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improved toughened |
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knights of fate page 25 |
once per session may heal wounds equal to ranks in toughened |
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Durable 3 ranks |
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knights of fate page 25 |
may decrease any critical injury by 10 per rank |
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unstopable |
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knights of fate page 25 |
if critical injury is one or reduced to one, do not recieve theinjury |
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Hard Headed 2 ranks |
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knights of fate page 25 |
when staggered or disoriented, perform a 2 p discipline check. to remove condition |
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Headbutt |
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knights of fate page 25 |
perform a headbutt incidental to suffer 2 strain and knockdown and disorient an enemy |
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Improved Hard headed |
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knights of fate page 25 |
when incapacitated due to strain over threshold, may take a more difficult hard headed check to reduce strain to one below threshold. |
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Grit x2 |
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knights of fate page 25 |
increase strain by 1 per rank |
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enduring |
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knights of fate page 25 |
Gain one soak |