King Of Onderon Mirniptah Dendup by fizzlewook

Species
Human
Career
King, Hired Gun
Specializations
Marauder
System
Age of Rebellion

7
Threshold 23
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

5
2
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 4
Charm (Pr) 1
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 2
Vigilance (Will) X 1
Brawl (Br) X 3
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Czerka "Czerhander" VX Vibro-Greatsword
Range
Engaged
Skill
Melee
Defensive 1, Pierce 2, Vicious 3, Accurate 1, +1 Adv
Damage
+4
Critical
1

8

Weapons & Armor

Noble Regalia
Czerka "Czerhander" VX Vibro-Greatsword
(4 HP
Reverse Engineered (+1 HP)
Balanced Hilt
Custom Grip
Monomolecular Edge
Serrated Edge
Superior)

Personal Gear

House of Nadd Signet Ring

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened Rank 4 Gain +2 wound threshold.
Frenzied Attack Rank 3 When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount.
Feral Strength Rank 3 Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack.
Lethal Blows Rank 3 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents.
Heroic Fortitude Marauder May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter.
Knockdown Marauder After hitting with a melee attack, may spend x to knock the target prone.
Enduring Rank 2 Gain +1 soak value.
Natural Brawler Marauder Once per session, may reroll any 1 Melee or Brawl check.
Defensive Stance Rank 1 Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round.
Dedication Brawn Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Unmatched Protection Base Ability Once per game session as an incidental, the character may spend 2 Destiny Points to gain the following ability: once per round, after suffering a hit and determining damage, the character may halve the damage (rounded up) dealt before it is applied to his soak. This ability is active for the remainder of the current round and two additional rounds.
Duration Rank 3 Unmatched Protection lasts for one additional round.
Destiny Rank 1 Unmatched Protection costs 1 Destiny Point instead of 2.
Soak Rank 1 Gain +1 soak while Unmatched Protection is active.
Protect Ally Rank 1 Once per session, while ability is active, may choose to be hit by an attack that would hit an engaged ally.
Additional Reduction May reduce the damage of 1 additional hit suffered each round.

Background

Motivation

Duties

Description

Other Notes

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