Threshold | 24 |
Current | 0 |
Threshold | 16 |
Current | 0 |
Ranged | 3 |
Melee | 3 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | +3b | |
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | +1, A, *, 4b | |
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 1 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | +2, 1b(3) | |
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | +3b | |
Skulduggery (Cun) | X | 0 | +1b | |
Stealth (Ag) | 2 | +1, 2b | ||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | +2b | |
Vigilance (Will) | X | 1 | +2. 1b | |
Brawl (Br) | X | 1 | +2b, (3) | |
Gunnery (Ag) | X | 2 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 1 | +(1b) | |
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 4 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 1 | |||
Knowledge: Xenology (Int) | 0 |
My II EMP Grenade (0) |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage8 |
Critical4 |
|
Impact Rifle [Destroyed] |
RangeExtreme |
SkillRanged: Heavy |
|
Auto-Fire, Accurate 2, Pierce 3, Knockdown, Perception +2, inate point blank, reduce 1 setback, Full Ion Coils, Blast 4, Exceptional Preformance on Custom Grip |
Damage9 |
Critical2 |
|
Influence [Destroyed] |
RangeEngaged |
SkillMelee |
|
Sunder, Defensive 2, Pierce 6, Vicious 5, Accurate 1 |
Damage+2 |
Critical1 |
|
Personal vibrosaw |
RangeEngaged |
SkillMelee |
|
Cumbersome 4, pierce 2, Sunder, Vicious 2 Unwieldy 4, |
Damage+4 |
Critical2 |
|
Blastburn [Destroyed] |
RangeExtreme |
SkillRanged: Heavy |
|
Autofire, accurate 3, Burn 4, pieece 4, concussive 1, blast 14 |
Damage11 |
Critical2 |
|
Basic Solid Projectile Rifle |
RangeMedium |
SkillRanged: Heavy |
|
Cumbersome 2 |
Damage7 |
Critical5 |
|
Exoglove |
RangeEngaged |
SkillBrawl |
|
Knockdown, +1Brawn |
Damage+2 |
Critical4 |
|
Basic Sword |
RangeEngaged |
SkillMelee |
|
Damage+1 |
Critical3 |
||
Impact Mk2 "Aftershock" |
RangeExtreme |
SkillRanged: Heavy |
|
Ion Coils, Autofire, Pierce 5, Knockdown, Vicious 5, Stun Setting, Concussive 1, Blast 14, Accurate 5, 1 Setback to all Mechanics checks when preforming maintenance |
Damage14 |
Critical2 |
|
E-5 |
RangeLong |
SkillRanged: Heavy |
|
Stun Setting |
Damage9 |
Critical3 |
|
Solid Projectile Rifle |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 2, Pierce 1, Autofire |
Damage8 |
Critical5 |
|
DC-17m Standard Mode |
RangeMedium |
SkillRanged: Heavy |
|
Cumbersome 3, Pierce 2 |
Damage9 |
Critical3 |
|
Impact's Nice Watch |
RangeEngaged |
SkillBrawl |
|
Stun Setting |
Damage- |
Critical- |
|
DC-17m Single Shot Mode |
RangeLong |
SkillRanged: Heavy |
|
Cumbersome 3, Prepare 1, Pierce 4, Vicious 2, |
Damage11 |
Critical3 |
|
Boot Blade |
RangeEngaged |
SkillMelee |
|
Vicious 1, pierce 2 |
Damage+1 |
Critical2 |
|
DC-17m Anti Armor Mode |
RangeShort |
SkillRanged: Heavy |
|
Cumbersome 3, Slow Firing 1, Breach 1, Prepare 1 |
Damage8 |
Critical4 |
|
Impact's Buckler Shield 'Crack' |
RangeEngaged |
SkillMelee |
|
Superior, Concussive 2, Stun 10, Defensive 3, Deflection 3, Knockdown, Disorient 3 |
Damage+4 |
Critical5 |
|
"Stealth Cannon" DC-17 Hand Blaster |
RangeMedium |
SkillRanged: Light |
|
Suppressed, Custom Grip, BED, BAM, Accurate 2, Stun Setting, Linked 1, Inaccurate 1, Blast 9, Pierce 2, add 1 setback to all checks, Add setback to all checks to maintain or repair weapon |
Damage10 |
Critical3 |
|
Influence Mk 2 |
RangeEngaged |
SkillMelee |
|
Concussive 1, Sunder, Pierce 5, Vicious 3, Stun 4, Accurate 1 |
Damage+2 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Physical Training | 3 | RoS 23 | Add Advantage per rank of PT to Athletics checks and resilience checks |
Toughened | 5 | RoS 23 | Gain +2 wound threshold |
Grit | 2 | RoS 23 | Gain +1 strain threshold |
Clanker Killer | RoS 23 | Before rolling combat check that targets a droid, remove Advantage up to the characters ranks in CK from the pool, and add an equal number of success or advantage to the results | |
Suppressing Fire | RoS 23 | ||
Deadly Accuracy | 3 | RoS 23 | Ranged Heavy, Renged Light, Gunnery |
Armor Master | RoS 23 | ||
Natural Trooper | RoS 23 | ||
Improved Armor Master | RoS 23 | ||
Dedication | RoS 23 | Cunning+1 | |
Lateral Thinking | RoS 23 | Once per encounter, spend one Destiny Point to force an enemy to reroll a successful check targetting the character. Does not require a Destiny Point if the enemy is a droid | |
Point Blank | 1 | AoR ? | Extra rank via Forearm Grip |
Strong Arm | AoR ? | ||
Durable | AoR ? | ||
Enduring | RoS 23 | ||
Heroic Fortitude | AoR ? | ||
Dedication | AoR? | Agility +1 | |
Quick Draw | CotR 23 | ||
Rapid Reaction | 2 | CotR 23 | |
Dedication | CotR 23 | Agility +1 | |
Combat Vetran | 2 | CotR 23 | |
Lethal Blows | 4 | CotR 23 | |
Outdoorsman | CotR 23 | ||
Improved Clanker Killer | CotR 23 | ||
Multiple Opponents | 1 | CotR 23 | |
Sixth Sense | 1 | CotR 23 | |
Survivor's Instinct | 1 | CotR 23 | |
Sniper Shot | 2 | AoR 93 | |
True Aim | 2 | AoR 93 | |
Jump Up | 1 | ??? | |
Natural Marksman | 1 | AoR 93 | |
Dedication | 1 | AoR 93 | +1 Intelect |
Jury Rigged | 1 | Placed on Aftershock's Auto-Fire | |
Spare Clip | 1 | ||
Tinkerer | 1 | Stealth Cannon | |
Defensive Stance | 1 | Extra rank via shield discharge pack |