Threshold | 12 |
Current | 9 |
Threshold | 12 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | X | 1 | ||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 2 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | 3 | |||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 3 | ||
Ranged: Heavy (Ag) | 4 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Heavy blaster pistol |
RangeMedium |
SkillRanged: Light |
|
Stun setting |
Damage7 |
Critical3 |
|
Ionization blaster |
RangeShort |
SkillRanged: Light |
|
Disorient 5, stun damage (Droid only) |
Damage10 |
Critical5 |
|
Blaster carbine |
RangeMedium |
SkillRanged: Heavy |
|
Stun setting |
Damage9 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Expert Tracker | 1 | 135 | Remove ◼ per rank of expert tracker from checks to find or follow tracks. Survival checks to follow tracks take 50% less time than normal. This does not decrease with additional ranks in expert tracker. |
Quick draw | 1 | 84 | Once a round, draw or holster a weapon or accessible item as an incidental. |
Rapid reaction | 1 | 84 | Suffer a number of strain to add an equal number of ✴ to initiative checks. Strain suffered can not exceed ranks in rapid reaction. |
Quick strike | 1 | 84 | Add 🟦 per rank of quick strike to combat checks against targets that have not acted yet this encounter. |